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Journal of e-Learning and Knowledge Society

May 21, 2016 Volume 12, Number 2

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Table of Contents

Number of articles: 10

  1. Software engineering education learning process for professional developers

    Ridi Ferdiana, Universitas Gadjah Mada

    In this modern era, software projects have been developed by more than one developer that may be on different division or even different organizations. This approach is already known as Join... More

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  2. An Automated Assessment Tool of Flowchart Programs in Introductory Programming Course using Graph Matching

    Rym Aiouni, Anis Bey & Tahar Bensebaa, Computer Science Department, Laboratory of Research in Computer Science (LRI), Badji Mokhtar-Annaba University, Annaba

    Assessing students’ programs by hand constitutes a burdensome task for assistant teachers in computer science course because the number of students and the variability of programs for one problem. ... More

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  3. A formalism for PLAN – a big data personal learning assistant for university students

    Timothy Arndt; Angela Guercio, Department of Computer Science, Kent State University at Stark, Canton, OH

    Big Data-based methods of learning analytics are increasingly relied on by institutions of higher learning in order to increase student retention by identifying at risk students who are in need of ... More

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  4. Cloud Computing Applications and Services fostering Teachers’ Self-efficacy

    Francesca Oddone, University of Genoa

    According to recent surveys on pedagogical innovation and teachers’ professional development, Italy lags behind most OECD countries when it comes to equipment and usage of information and... More

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  5. Big data for social media learning analytics: potentials and challenges

    Stefania Manca, Institute of Educational Technology, National Research Council of Italy; Luca Caviglione, Institute for Intelligent Systems for Automation, National Research Council of Italy; Juliana Raffaghelli

    Today, the information gathered from massive learning platforms and social media sites allow deriving a very comprehensive set of learning information. To this aim, data mining techniques can... More

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  6. From e-learning to VR-learning: an example of learning in an immersive virtual world

    Laura Freina, Rosa Bottino & Mauro Tavella, National Research Council Institute for Educational Technologies

    A first experience of use of “In Your Eyes”, an Immersive Virtual Reality (IVR) game to foster Spatial Perspective Taking (SPT) skills in young adults with mild cognitive impairments is described... More

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  7. Evaluating a Mixed-Reality 3D Virtual Campus With Big Data and Learning Analytics: A transversal study

    Livia Stefan, Institute for Computers, ITC, Bucharest, University POLITEHNICA of Bucharest, Romania; Florica Moldoveanu, University POLITEHNICA of Bucharest, Romania; Dragos Gheorghiu, Doctoral School, National University of Arts Bucharest, Romania

    There is a growing body of literature that recognizes the importance of the 3D multi-user virtual environments (3DMUVEs) with high relevance for prospective developments and improvements in both... More

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  8. TEAL as an innovative teaching model Insights from “Educational Avant-Garde” Movement in Italy

    Letizia Cinganotto, Indire; Silvia Panzavolta, Patrizia Garista & Lorenzo Guasti, INDIRE; Peter Dourmashkin, MIT, Boston, USA, United States

    This paper presents a project carried out by INDIRE (National Institute for Documentation, Innovation and Educational Research of the Italian Ministry of Education, University and Research), called... More

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  9. Cognitive computing in education

    Mauro Coccoli, DIBRIS, Department of Informatics, Bioengineering, Robotics, and Systems Engineering - University of Genoa; Paolo Maresca, DIETI, Dipartimento di Ingegneria Elettrica e delle Tecnologie dell’Informazione - Federico II University of Naples; Lidia Stanganelli

    Cognitive computing is the new wave of Artificial Intelligence (AI), relying on traditional techniques based on expert systems and also exploiting statistics and mathematical model. In particular, ... More

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  10. Using Serious Game to Enhance Learning and Teaching Algorithmic

    Wassila Debabi & Tahar Bensebaa, Badji Mokhtar-Annaba University

    Data structures and algorithms are important foundation topics in computer science education. However, they are considered to be hard to teach and learn because usually model complicated concepts, ... More

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