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E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education

Oct 18, 2011 Volume 2011, Number 1

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Table of Contents

Number of papers: 455

  1. Usability Testing: A Key Component in e-Learning Design

    Rebecca Stanley & Penny Kurtz, Professional Development Program, United States

    Although common practice among web developers, usability testing is largely overlooked as a component of the development process for e-learning courses. As a training organization that has created ... More

    pp. 418-423

  2. Active Content: A New Concept for Improving Efficiency of E-Learning in the Workplace

    Tinko Stoyanov, Technical University of Sofia, campus Plovdiv, Bulgaria

    This paper presents research results of a new concept of making e-learning more efficient by shifting from the traditional textbook paradigm to a new structure of the learning content by... More

    pp. 424-429

  3. A Hospital and University Collaboration: An E-Learning Solution

    Bude Su, California State University, Monterey Bay, United States; Matthew Binder, Teresa Sundholm & Francisco Rivas, California State Universit Monterey Bay, United States

    Work place training and performance development is a permanent and crucial component in today’s professional and occupational environment. As a rapidly expanding instructional approach and... More

    pp. 430-435

  4. A Usage analysis of mobile literacy e-Learning program “Mobami”- from the perspective of access to contents and rule making tendency -

    Ema Tanaka, Waseda University, Institute for Digital Society, Japan; Nagayuki Saito, Aoyama Gakuin University Human Innovation Research Center, Japan; Eri Yatsuzuka, Mirai Factory, Japan

    This paper reports usage analysis of free non-formal education style e-learning program “Mobami” designed to improve mobile literacy of teens and their parents. The access log analysis shows that... More

    pp. 436-441

  5. Basic Hawaiian Mythology: Creating an immersive 3D virtual game-like environment to engage student learning

    Adam Tanare & Peter Leong, University of Hawaii-Manoa, United States

    Hawaiian mythology holds highly valuable sacred knowledge of a fascinating nation of rich culture and legends. The goal of this project was to educate participants on Basic Hawaiian Mythology... More

    p. 442

  6. A Synthesis of Current Mobile Learning Guidelines and Frameworks

    Ed Teall, San Diego State University, United States; Minjuan Wang, San Diego State, United States; Victor Callaghan, University of Essex, United Kingdom

    As mobile devices with wireless access become more readily available, learning delivered via mobile devices of all types must be designed to ensure successful learning. This paper addresses three... More

    pp. 443-451

  7. Using Classical Item Analysis to Validate Learning Paths in an Online Course

    Sylvia Tidwell Scheuring, Arroki, Inc, United States; David Niemi & Larry Rudman, Kaplan, Inc, United States

    This study compares the instructional sequences defined by experts for an online course with the learning paths indicated by measurement data. The goal was to determine which of the expert... More

    pp. 452-457

  8. Knowledge Sharing Using Virtual Communities of Practice

    Dumisani Tsela, Raymond Kekwaletswe & Fezile Matsebula, Tshwane University of Technology, South Africa; Emmanuel Howe, Limkokwing University of Creative Technology, Swaziland

    Since instructors are seldom available for consultation, the alternative for learners is to turn to knowledgeable peers for knowledge sharing. This paper argues that virtual communities of... More

    pp. 458-466

  9. Exposing Gaps in Students’ Mental Model of the Neuron : Comparing traditional neuroscience instruction of the Action Potential to Layered, Iterative Visual External Representations

    Satyugjit Virk & John Black, Teachers College Columbia University, United States

    Students were run in two groups, one consisting of a series of animations depicting neural signal transmission at the cellular and molecular levels using iterative visualizations, where a... More

    pp. 467-473

  10. The Absence of Language and Culture in E-Learning Design Principles

    Bradley Wiggins, University of Arkansas - Fort Smith, United States

    The coherence principle of multimedia instruction asserts that the addition of interesting material can hurt or impede learning. Interesting material is understood as extraneous information.... More

    pp. 474-479

  11. An Analysis of Task Structure, Media Type, Learner Engagement, and Learning Outcomes in a Tutorial Designed to Teach Learners to Critique a Work of Art.

    Nancy Wood, The Art Institute of Pittsburgh, Online Division, United States

    This presentation will describe a new research project that will analyze the relationships of media type, task type, and learner engagement with media on learners’ critical thinking skills, in a... More

    pp. 480-485

  12. Creating a Process-Based Test to Evaluate the Impact of Innovation Courses

    Geoff Wright & Jacob Wheadon, Brigham Young University, College of Engineering, United States

    Innovation is an integral component of success in today’s workplace. Currently there has been an increased trend to teach and promote innovation in businesses and schools. Various companies and... More

    pp. 486-488

  13. Findings from Net Geners’ Multi-Modal and Multi-Task Learning

    Robert Zheng, University of Utah, United States

    The paper focuses on an important aspect in Net Geners’ learning, that is, multi-modal/multi-task learning. The findings of the study revealed that multi-tasks can induce high cognitive load thus... More

    pp. 489-493

  14. Factors Associated With The Performance In The National Achievement Test Among The Elementary Schools In The Western Towns Of Tarlac

    Ronaldo Agustin, Department of Education, Elementary School, Philippines

    The study was conducted to ascertain the relationship of NAT PS to performance indicators such as enrolment, classroom-pupil ratio, teacher-pupil ratio,graduation and achievement, textbook-pupil... More

    pp. 504-511

  15. MBA On Line:Is Challenging Peer Work Motivating? Is It Mastered?

    Caroline Akhras, Notre Dame University, Lebanon

    Deciding to go the extra mile to continue self-development does not necessarily mean learning to assimilate online technology into one’s field of expertise though it has been found that general... More

    pp. 512-521

  16. Use & Awareness of Electronic Resources in Teaching & Learning at the University of Bahrain

    Mustafa Alabbasi, univrsity of Bahrain - e-learning center, Bahrain

    The aims of this research were to investigate, analyse and discuss the use of and needs for ER and existing training in promoting and enhancing the quality of teaching and research activities... More

    pp. 522-523

  17. ICT Infrastructure of Blended Learning in Higher Education

    Areej Aljahni, The University of Glamorgan, United Kingdom

    Technology enhanced learning adoption tends to be more advanced in the West than in the Arab world, limiting such cultural radiation in Arab nations, with limited literature relating to the Arab... More

    pp. 524-533

  18. Teacher Evaluation theme unit Open University

    Panagiotis Anagnostou, Secondary Education, Faculty of Mathematics and Informatics, University of Sofia, Greece; Grigorov Alexander, Univercity of Sofia Mathematics and Informatics, Bulgaria

    In the following work an effort will be made to record the work of an exterior evaluator from an Open University which is about the evaluation of the teachers of a certain theme unit using ... More

    pp. 534-538

  19. Are Educational Video Games All They’re Cracked Up To Be?: A Physiological Approach For Measuring Engagement in Educational Video Games vs. Conventional Learning Techniques

    Marvin Andujar, Kean University, United States; Josh Ekandem, Ignacio Alvarez, Melva James & Juan Gilbert, Clemson University, United States

    This paper investigates the benefits of learning from educational video games compared to learning by reading from a text document. The participants were exposed to Lewis and Clark expedition via ... More

    pp. 539-544

  20. Five Lessons Learned In Launching Online Master Degree Programs at a Traditional U.S. Law School

    Timothy Arcaro, Nova Southeastern University, Shepard Broad Law Center, United States

    In 2001, the Shepard Broad Law Center at Nova Southeastern University in Fort Lauderdale, Florida, launched its first online masters degree program: the Master of Science in Health Law (M.S.H.L.). ... More

    p. 545


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