| The Achievement Gap in the Asynchronous Online Classroom Amanda Rockinson-Szapkiw, Randall Dunn & David Holder, Liberty University, United States pp. 570-577 |
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| Youngcast project Sergi Roura, University of Girona & iEARN-Pangea coordinator, Spain pp. 578-583 |
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| Science Virtual Experiment with Virtual Exploratory Learning (VEL) for Junior High School Students Yoshiaki Shindo, Nippon Institiute of Technology, Japan pp. 584-591 |
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| Enjoyment of Customization in Multi User Online Games: A Survey Study with World of Warcraft and City of Heroes/Villains Players Selen Turkay & Sonam Adinolf, Teachers College, Columbia University, United States pp. 592-601 |
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| The Application of Computer-mediated Communication to Enhance Students’ Literature Appreciation Ya-huei Wang, Department of Applied Foreign Languages, Chung-Shan Medical University, Taiwan pp. 602-606 |
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| The Use of Discussion Forums to Enhance Students' English Proficiency Ya-huei Wang, Department of Applied Foreign Languages, Chung-Shan Medical University, Taiwan pp. 607-610 |
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| Assessing Online Discussions Yu-mei Wang, University of Alabama at Birmingham, United States pp. 611-613 |
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| An Empirical Study of Using Internet-bases Desktop Videoconferencing in a EFL Setting Mingli Xiao, The University of Toledo, United States; Xiangui Yang, Bowling Green State University, United States; Yihong Zhang, North China University of Technology, China pp. 614-623 |
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| Comparison of The Influence That Data Display Format Has on Adults’ and Elementary School Children’ Estimation Haruhisa Yamaguchi, Kyusyu Sangyo University, JAPAN, Japan; Yumi Yamaguchi, Sanyo Gakuen University, Japan pp. 624-632 |
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| The Development of Interactive Multimedia Computer Lesson to Enhance Creative Thinking in Communication. Sakesun Yampinij & Sopon Meejaleurn, King Mongkut’s University of Technology Thonburi, Thailand pp. 633-639 |
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| Effects of White Space in Online Reading among Turkish and English texts Ronak Etemadpour, Instructional technology and multimeadia (usm), Malaysia; Selim Günüç, University of Anadolu Eskisehir/Turkey, Turkey, Turkey; Mona Masood, Instructional technology and multimeadia (usm), Malaysia pp. 640-649 |
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| Template Design for Developing Online Courses George Guba, University of North Carolina at Pembroke, United States p. 650 |
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| Stills, Animations and the Scrollbar as Complementary Multimedia Design Tools George Hatsidimitris, University of New South Wales, Australia; Joe Wolfe, University of NSW, Australia pp. 651-657 |
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| What are the factors of enhancing users’ evaluation and completion rate on e-learning contents with flash animation? Koki Hoshi, Aya Aida, Takayuki Furukawa & Sachiko Mitsuhashi, Benesse Corporation Tokyo Head Office, Japan pp. 658-664 |
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| Learning Through Reflection at the Tabletop: A Case Study with Digital Mysteries Ahmed Kharrufa, Patrick Olivier & David Leat, Newcastle University, United Kingdom pp. 665-674 |
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| The Change of Required Competences for Product Designer:From novice to professional Haifu Lin, The Graduate University for Advanced Studies, National University in Japan, Japan; Hiroshi Kato, Center of ICT and Distance Education, Open University in Japan, Japan pp. 675-684 |
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| The Role of Color in the Educative Interface: Interface in Historical Theme Application. Claudia Susana López Cruz, Universidad del Valle de México, Mexico pp. 685-690 |
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| LiveScreenBoard: Development and Experimental Evaluation of Personal Desktop Sharing Tool for Emergent Division of Labor Toshio Mochizuki, Senshu University, Japan; Hiroki Oura, University of Washington, United States; Kazaru Yaegashi, Ritsumeikan University, Japan; Toshihisa Nishimori, Osaka University, Japan; Hiroshi Kato, The Open University of Japan, Japan pp. 691-700 |
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| Think Before You Link: Understanding the Effects of Hypertext on Student Learning Outcomes and Reports of Overload Lena Paulo Kushnir & Kenneth Berry, University of Toronto, Canada pp. 701-710 |
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| Using Cognitive Toys to Build Digital Games Kamran Sedig & Robert Haworth, University of Western Ontario, Canada pp. 711-720 |
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