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ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 22, 2009 Volume 2009, Number 1

Editors

George Siemens; Catherine Fulford

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Table of Contents

Number of papers: 657

  1. Designing Empathic Learning Games to Improve Emotional Competencies (Intelligence) Using Learning Objects [a work in progress]

    W. Curtiss Priest, Center for Knowledge, Learning & Progress, United States; P. Kenneth Komoski, Education Products Information Exchange (EPIE), United States

    Two emerging sciences can be used for the design of empathic learning games. First, the realm of emotional competencies (or intelligence) was popularized by Goleman (1995) and a science of... More

    pp. 694-700

  2. Using video for supervision of special education teacher candidates: A promising practice

    Joan Sebastian, Glee Shaddock & Nedra Crow, National University, United States

    The purpose of this round table presentation is to describe the application of multiple technology applications to mentor, support and supervise teacher candidates during their field experiences. ... More

    pp. 701-704

  3. Global Teams and Media Selection

    Bradley Wiggins, Indiana University of Pennsylvania, United States

    Computer-mediated communication technologies (CMC) enable organizations to operate globally, transcending spatial, temporal, and organizational boundaries. Global virtual teams represent an... More

    pp. 705-710

  4. The Effect of Social Presence on Language Learning: A Comparison between Face-to-Face Conversation and Videoconferencing

    Masanori Yamada, The University of Tokyo, Japan; Kanji Akahori, Tokyo Institute of Technology, Japan

    This paper examines the effect of social presence on learner-centered communicative language learning. Social presence is the “the ability of participants in a community of inquiry to project them ... More

    pp. 711-720

  5. An Exploration on Pre-school Teachers’ Attitude and Self-efficacy of Internet in Non-Synchronic Online Learning Environment

    Chen Yen-Ting, Department of Science, National Institute for Compilation and Translation, Taiwan; Chang Fung-Yuen, Department of Science, National Institute for Compilation, Taiwan; Wang Juei-Hsin, National Chiayi University, Taiwan

    This study was conducted to explore pre-school teachers’ attitudes and self-efficacy toward the Internet before and after Internet learning program. Besides, the relationships between their... More

    pp. 721-725

  6. Does the Type and Degree of Animation Present in a Visual Representation Accompanying Narration in a Multimedia Environment Impact Learning?

    Robert Atkinson, Cecile Foshee, Caroline Harrison, Lijia Lin, Stacey Joseph & Robert Christopherson, Arizona State University, United States

    This experiment investigated whether a learning environment enhanced by a pedagogical agent displaying a variety of social cues decrease the perception of cognitive load/difficulty and ultimately... More

    pp. 726-734

  7. Cognitive Constructivist Theory of Multimedia Design: A Theoretical Analysis of Instructional Design for Multimedia Learning

    Prince Bull, North Carolina Central University, United States

    This paper discusses the cognitive constructivist theory of multimedia design (CCTM). CCTM is a juxtaposition of three theories (Constructivist, Multiple Intelligences and Cognitive Theory of... More

    pp. 735-740

  8. The Design and Development of an E-Learning Instruction that Integrates Problem-Based Learning Strategy for Convenience Stores New Employee Training

    Yi-Chia Cheng & Chiung-Sui Chang, Department of Educational Technology,Tamkang University, Taiwan

    In Taiwan, the human resource management offices of convenience stores have been facing many problems, such as the high number of staff and fast turnover. Although the overall performance might be ... More

    pp. 741-745

  9. The Emergence of Choice in “Multi-Access” Learning Environments: Transferring Locus of Control of Course Access to the Learner

    Valerie Irvine, University of Victoria, Canada

    This paper is based on the emerging research program that examines the mixture of various technologies and the role they play in supporting face-to-face, blended, and/or blended online learning... More

    pp. 746-752

  10. Integrated Approach for the Detection of Learning Styles and Affective States

    Farman Ali Khan, Vienna University of Technology, Austria; Edgar R. Weippl, Secure Business Austria, Austria; A Min Tjoa, Vienna University of Technology, Austria

    Abstract: Detecting the needs of the learner is a challenging task for systems addressing issues related to either adaptivity or personalization. In this paper we present a student-driven learning ... More

    pp. 753-761

  11. The Relationship of a Motivational Instructional Design to Learning Effort and Outcomes in an Asynchronous Computer-Based Learning Program

    Jane Kirkpatrick & James Lehman, Purdue University, United States

    Technology has long been embraced by nursing faculty who seek to create authentic learning experiences prior to actual hands-on experience in a clinical setting. The aim of this study was to... More

    pp. 762-769

  12. Scaffolding everyday creativity: A spiral cascaded curriculum development approach

    Chien Sing Lee, Multimedia University, Malaysia

    This paper provides a work-in-progress example of a spiral cascaded curriculum development approach aimed at scaffolding everyday creative reasoning. Everyday creativity is the focus here because ... More

    pp. 770-775

  13. Variations in Language Processing and Essay Structure between Native English Speakers and Native Chinese Speakers

    Ming-Tsan Lu, Carol Lu, Kang-hao Hung, Yanjin Long & Chi-Ying Wu, Teachers College Columbia University, United States

    The purpose of this study is to observe the variations in language processing and essay structure between native English speakers and native Chinese speakers. Participants will be asked to... More

    pp. 776-777

  14. Social Media and Informal Learning Spaces: Learning Together is more Motivating and Engaging

    Mahnaz Moallem, University of North Carolina Wilmington, United States

    This paper explores aspects of social technologies used within the context of e-learning in higher education and with adult learners. It re-examines an online learning environment in order to... More

    pp. 778-783

  15. Scaffolded Gameplay as a Strategy for Engaging Learners with Complexity

    Sonja Rowhani & Kamran Sedig, University of Western Ontario, Canada

    This paper proposes scaffolded gameplay as a strategy to engage learners with complexity. Complexity surrounds us. Engaging learners with the full complexity of phenomena at the outset may... More

    pp. 784-792

  16. Online Reading Course German: Development, Design, Dynamics

    Ulf Schuetze, University of Victoria, Canada

    This paper introduces a new type of reading course that avoids using complex structures and an overload of lexical items at the beginner’s level. The course was developed by didactizing texts and... More

    pp. 793-796

  17. The affect of type and colour on readability in print and screen based environments

    Claire Timpany, University of Waikato, New Zealand

    Is black on white the solution for everyone? Text and background colour can have a strong effect on the legibility of type. This research looked at text and background colours to discover which... More

    pp. 797-806

  18. Greater Understanding of Spacing Needs for Children’s Eye Movements during On-Screen Reading is Required

    Nicholas Vanderschantz, University of Waikato, New Zealand

    This paper endeavors to consolidate current knowledge and empirical research concerning the use of typography for children’s on-screen reading. This paper is not intended as a full literature... More

    pp. 807-813

  19. Interactivity, Reactivity and Activity: Thoughts On Creating a Digital Sphere For an Analogue Body

    Jonathan Westin, University of Gothenburg, Sweden

    From a perspective of communicating humanistic science and heritage management, this paper argues that interactivity, as an instrument to incite a two way communication, is a limited tool that... More

    pp. 814-829

  20. Using intuitive interaction technology to promote learning of mathematics in young children

    Mei-Ling Chuang, Cheng Shiu University, Taiwan

    Modern technology has changed our ways of learning. It makes learning more interesting and more effective. The purpose of the study was to explore the effectiveness of a project designed to... More

    pp. 830-834


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