Progressive Inquiry Learning Object Templates (PILOT)
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Põldoja, H., Leinonen, T., Väljataga, T., Ellonen, A. & Priha, M. (2006). Progressive Inquiry Learning Object Templates (PILOT). International Journal on E-Learning, 5(1), 103-111. Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/21756.
Journal Information

International Journal on E-Learning
ISSN 1537-2456
Volume 5, Issue 1, 2006
Association for the Advancement of Computing in Education (AACE) Chesapeake, VA
More Information on IJEL
Authors
Abstract
In most cases digital learning objects are used for individual learning (reading, looking, playing, quizzes) or by teachers in their class-room or online teaching (presentations). In PILOT project we argue that learning objects should be designed and presented in a special way in order to promote truly social constructivist learning. The project is based on the concept of progressive inquiry learning object templates (PILOTs). These learning objects support progressive inquiry knowledge building process in computer and database supported Knowledge Building environments, found for instance in Fle3 and IVA virtual learning environments. Design research methods such as participatory design and scenario-based design are used in the project to generate distributable and reusable PILOTs. The developed learning objects will be tested and evaluated by schools, teachers, and their pupils.
Keywords
Also Read
- The Validation of an Instrument Measuring TPACK
- Interactive Multimedia and Problem Based Learning: Experiencing Project Failure
- Scaffolding Learning through Multimedia Development
- Facilitating Technology-Enhanced Problem-based Learning (PBL) in the Middle School Classroom: An Examination of How and Why Teachers Adapt
- Finding a Balance in Dimensions of Blended Learning
- Auditing the TPACK Confidence of Australian Pre-Service Teachers: The TPACK Confidence Survey (TCS)
- Cognitive Issues for Learning and Performance from Multimedia Interfaces: Implications for Design
- A Taxonomy for Interactive Educational Multimedia
- Analysis of Predictive Factors That Influence Faculty Members Technology Adoption Level
- Factors of Online Learning Adoption: A Comparative Juxtaposition of the Theory of Planned Behaviour and the Technology Acceptance Model
Tags
Comments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.

New comment