Journal of Educational Multimedia and Hypermedia
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Table of Contents
In this Issue: 7 Articles
| PREFACE: Learning and teaching with electronic games Richard E. Ferdig, University of Florida, USA pp. 217-223 |
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| Towards a Framework for Understanding Electronic Educational Gaming Meredith DiPietro, Richard E. Ferdig, Jeff Boyer & Erik W. Black, University of Florida, USA pp. 225-248 |
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| New media resistance: Barriers to implementation of computer video games in the classroom John W. Rice, University of North Texas, USA pp. 249-261 |
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| Third generation educational use of computer games Simon Egenfeldt-Nielsen, IT University of Copenhagen, Denmark pp. 263-281 |
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| First steps and beyond: Serious games as preparation for future learning Debbie Denise Reese, Wheeling Jesuit University, USA pp. 283-300 |
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| Gaming literacies: A game design study in action Katie Salen, Parsons The New School of Design, USA pp. 301-322 |
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| Game literacy in theory and practice David Buckingham & Andrew Burn, Institute of Education - University of London, UK pp. 323-349 |
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