A Study of Visual Context Representation and Control for Remote Sport Learning Tasks
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Authors
EdMedia + Innovate Learning, Jun 30, 2008 in Vienna, Austria ISBN 978-1-880094-65-5
Abstract
Shared visual context plays a vital role in video-mediated remote learning tasks. However, it remains unclear how to provide such visual context in order to best facilitate learning. In this paper, we present an exploratory study to (a) evaluate the impact of visual context representation on sport learning in video-mediated environments, and (b) investigate how users control the visual context (e.g., changing viewpoint) in assisting learning. We find that (a) for sports, the 3D free view representation enables faster, more accurate learning than 2D representation; (b) average users tend to “browse” randomly instead of selecting a particular viewpoint with intention; and (c) different users have dramatically different control patterns for similar visual context, which suggests the importance of user customization. We anticipate our results will bring theoretical and practical implications for the design of next-generation video-mediated learning systems.
Citation
Wu, W., Yang, Z. & Nahrstedt, K. (2008). A Study of Visual Context Representation and Control for Remote Sport Learning Tasks. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1180-1189). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/p/28536.
© 2008 AACE