Games and Simulations
Compiled by David Gibson, simSchool, United States
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| Gibson, D., Osterweil, S., Zintgraff, C., Fisser, P., Wood, T., Knezek, G. & Christensen, R. (2012). Next Generation Learning Challenges EDUCAUSE WInners Panel. In P. Resta (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference 2012 (pp. 2810-2816). Chesapeake, VA: AACE. | View | |
| Halverson, B. (2004). The simSchool Project: Creating a Web-Based, Results-Driven Simulation to help Future Teachers Improve Student Learning. In J. Nall & R. Robson (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (pp. 303-307). Chesapeake, VA: AACE. | View | |
| Gibson, D. & Halverson, B. (2004). simSchool - Preparing Tommorow's Teachers to Improve Student Learning. In R. Ferdig et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2004 (pp. 3318-3321). Chesapeake, VA: AACE. | View | |
| Halverson, B. (2005). SimSchools: A Teaching Game to Improve Student Learning. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 2619-2623). Chesapeake, VA: AACE. | View | |
| Halverson, B. & Gibson, D. (2005). The SimSchool Project: Using Classroom Management Simulations to help Future Teachers Teach and Improve Student Learning!. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 2624-2628). Chesapeake, VA: AACE. | View | |
| Zibit, M. & Gibson, D. (2005). Inside SimSchool – A simulated environment to understand how students learn. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 2897-2901). Chesapeake, VA: AACE. | View | |
| Melanie, M.Z. & Halverson, B. (2006). simSchool - a Virtual Practicum. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 2332-2333). Chesapeake, VA: AACE. | View | |
| Gibson, D. (2007). SimSchool: A “flight simulator” for teachers. In R. Carlsen et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2007 (pp. 1213-1215). Chesapeake, VA: AACE. | View | |
| Tyler-Wood, T., Knezek, G., Christensen, R. & Dunn, L. (2008). Project SETS (Simulation-Enhanced Training for Science Teachers). In K. McFerrin et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 5167-5172). Chesapeake, VA: AACE. | View | |
| Trombley, A., Najmi, A. & Daly, T. (2009). A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 3207-3209). Chesapeake, VA: AACE. | View | |
| Peak, P., McPherson, R., Barrio, B., Knezek, G., Ellison, A. & Christensen, R. (2009). Perceptions of Special Education Pre-Service and In-service Teachers. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 3976-3981). Chesapeake, VA: AACE. | View | |
| Ellison, A., Tyler-Wood, T. & Sayler, M. (2010). Depicting Gifted Students in a Simulated Classroom: Effects on Pre-Service Teacher Perceptions. In D. Gibson & B. Dodge (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2010 (pp. 1885-1886). Chesapeake, VA: AACE. | View | |
| Christensen, R., Knezek, G., McPherson, R. & Tyler-Wood, T. (2010). Integrating Science Curriculum into a Computerized Classroom Simulation. In D. Gibson & B. Dodge (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2010 (pp. 3550-3551). Chesapeake, VA: AACE. | View | |
| Gibson, D. & Kruse, S. (2012). Learning to teach with a classroom simulator. In P. Resta (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference 2012 (pp. 1143-1152). Chesapeake, VA: AACE. | View | |
| Smith, A. (2008). Cultivating the Ethical Mind with Games and Simulations. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 5422-5431). Chesapeake, VA: AACE. | View | |
| Spires, H., Turner, K. & Lester, J. (2008). Twenty-First Century Skills and Game-Based Learning. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 5438-5443). Chesapeake, VA: AACE. | View | |
| Greenop, K. & Busa, D. (2008). Developing Educational Games for Mobile Phones in South Africa. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 6171-6181). Chesapeake, VA: AACE. | View | |
| Ketamo, H. & Suominen, M. (2010). Learning-by-Teaching in Educational Game: Educational Outcome, User Experience and Social Networks. Journal of Interactive Learning Research, 21(2), 237-255. Chesapeake, VA: AACE. | View | |
| Bluemink, J. & Järvelä, S. (2011). Elements of collaborative discussion and shared problem solving in a voice-enhanced multiplayer game. Journal of Interactive Learning Research, 22(1), 23-50. Chesapeake, VA: AACE. | View | |
| Siyahhan, S., Barab, S. & James, C. (2011). Ethics of Identity Play in Virtual Spaces. Journal of Interactive Learning Research, 22(1), 111-138. Chesapeake, VA: AACE. | View | |
| Ritzhaupt, A., Higgins, H. & Allred, B. (2011). Effects of modern educational game play on attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement. Journal of Interactive Learning Research, 22(2), 277-297. Chesapeake, VA: AACE. | View | |
| Kenny, R. & Gunter, G. (2011). Factors Affecting Adoption of Video Games in the Classroom. Journal of Interactive Learning Research, 22(2), 259-276. Chesapeake, VA: AACE. | View | |
| Kiili, K. & Lainema, T. (2010). Power and Flow Experience in Time-Intensive Business Simulation Game. Journal of Educational Multimedia and Hypermedia, 19(1), 39-57. Chesapeake, VA: AACE. | View | |
| Fanning, E. (2011). Innovations in Education and Entertainment Settings: A Quest for Convergence. International Journal on E-Learning, 10(2), 127-144. Chesapeake, VA: AACE. | View | |
| Clark, K. & Sheridan, K. (2010). Game Design Through Mentoring and Collaboration. Journal of Educational Multimedia and Hypermedia, 19(2), 125-145. Chesapeake, VA: AACE. | View | |
| Ritzhaupt, A., Higgins, H. & Allred, B. (2010). Teacher Experiences on the Integration of Modern Educational Games in the Middle School Mathematics Classroom. Journal of Computers in Mathematics and Science Teaching, 29(2), 189-216. Chesapeake, VA: AACE. | View | |
| Gibson, D., Knezek, G., Mergendoller, J., Garcia, P., Redmond, P., Spector, J.M. & Tillman, D. (2011). Performance Assessment of 21st Century Teaching and Learning: Insights into the Future. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 1839-1843). Chesapeake, VA: AACE. | View | |
| Ferry, B., Kervin, L., Gibson, D., Christensen, R. & Cheong, D.U. (2009). Educator Development Through Games and Sims. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 1436-1438). Chesapeake, VA: AACE. | View | |
| Searson, M., Gibson, D., Baek, Y.K., Field, W. & Yoon, K. (2008). Games and Simulations: Global Perspectives. In K. McFerrin et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 1805-1807). Chesapeake, VA: AACE. | View | |
| Bean, S., Talaiver, M., Gibson, D., Minogue, J., Tagliarini, G. & Michaelson, K. (2008). Creating Video Games and Simulations for Science and Mathematics: Perspectives from ITEST Projects, Part 1. In K. McFerrin et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 1620-1622). Chesapeake, VA: AACE. | View | |
| Zibit, M., Gibson, D. & Halverson, B. (2006). simSchool - Today's Preservice Students Prepare for Tomorrow's Classrooms. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 3130-3136). Chesapeake, VA: AACE. | View | |
| McLaughlin, R. & Searson, M. (2005). Games and Simulations as Tools for Educational Reform. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 2011-2012). Chesapeake, VA: AACE. | View | |
| Gibson, D. (2003). Network-Based Assessment in Education: A symposium on emerging technologies and methods. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2003 (pp. 72-75). Chesapeake, VA: AACE. | View | |
| Gibson, D. (2003). Elements of Network-Based Assessment. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2003 (pp. 65-71). Chesapeake, VA: AACE. | View | |
| Riedel, E. & Gibson, D. (2004). Learning Through Exploration of an Online School: Characteristics of Preservice Teachers' Searches. In R. Ferdig et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2004 (pp. 1015-1018). Chesapeake, VA: AACE. | View | |
| Gibson, D. & Halverson, B. (2004). Simulation as a Framework for Preservice Assessment. In R. Ferdig et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2004 (pp. 3322-3325). Chesapeake, VA: AACE. | View | |
| Hsu, T.Y. & Chiou, G.F. (2011). Preservice Science Teachers' Prior Gameplay Experience and their Perceptions of Digital Game-Supported Learning. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3331-3339). Chesapeake, VA: AACE. | View | |
| Hsu, T.Y. & Chiou, G.F. (2011). Preservice Teachers' Awareness of Digital Game-Supported Learning. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2135-2141). Chesapeake, VA: AACE. | View | |
| Repenning, A., Ioannidou, A., Luhn, L., Daetwyler, C. & Repenning, N. (2010). Mr. Vetro: Assessing a Collective Simulation Framework. Journal of Interactive Learning Research, 21(4), 515-537. Chesapeake, VA: AACE. | View | |
| Hemmer, H., Kühn, W. & Meiser, S. (2010). openFred - An Open Source Digital Factory for Education and Research. In J. Sanchez & K. Zhang (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (pp. 2527-2532). Chesapeake, VA: AACE. | View | |
| Loh, C.S. (2010). On-Demand Performance Assessment for Multi-User Virtual Environments. In J. Sanchez & K. Zhang (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (pp. 2621-2630). Chesapeake, VA: AACE. | View | |
| Simpson, E. (2011). Teaching Empathy: Teacher Mediation of a Violent Video Game. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 1208-1210). Chesapeake, VA: AACE. | View | |
| Schrier, K. & Gibson, D. (2011). Using Games to Prepare Ethical Educators and Students. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 1372-1379). Chesapeake, VA: AACE. | View | |
| Gibson, D., Christensen, R., Tyler-Wood, T. & Knezek, G. (2011). SimSchool: Enhancing Teacher Preparation through Simulated Classrooms. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 1504-1510). Chesapeake, VA: AACE. | View | |
| Saltarelli, A., Saltarelli, W., Roseth, C. & Grand, A. (2011). Using Multimedia and Virtual Simulations to Enhance Learning Transfer In Anatomy Instruction. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 1663-1670). Chesapeake, VA: AACE. | View | |
| Tyler-Wood, T. & Periathiruvadi, S. (2011). Avatars in Virtual Classroom for Training Teachers - Comparing real kids with their virtual avatars. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2005-2007). Chesapeake, VA: AACE. | View | |
| Ahern, T. & Dowling, A. (2011). Games, models and simulations: A case study in design and delivery. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2013-2018). Chesapeake, VA: AACE. | View | |
| Aronin, S. (2011). A New Generation in Teacher Preparation: TeachME (Teaching in a Mixed Reality Enviornment). In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2034-2036). Chesapeake, VA: AACE. | View | |
| Chabalengula, V.M., Mumba, F., Zhu, M., Banda, A., Mbewe, S. & Miles, E. (2011). Science Teachers Familiarity of and Interest in Computer Simulations, Animations, Visualization, Modeling and Virtual reality. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2075-2077). Chesapeake, VA: AACE. | View | |
| Cseh, P. & McManimon, S. (2011). Evaluation Techniques of Three Dimensional Simulations for Educational Curriculum. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2078-2083). Chesapeake, VA: AACE. | View | |
| Curry, J. & Buckner, D. (2011). Simulations and Preservice Teachers: Teaching them by putting them there. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2084-2086). Chesapeake, VA: AACE. | View | |
| Eguchi, A., Zhou, C. & Shen, J. (2011). Integrating Simulation Game with Educational Robotics - Introducing CoSpace Educational Robotics. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2090-2096). Chesapeake, VA: AACE. | View | |
| Ellison, A., Tyler-Wood, T., Barrio, B., Periathiruvadi, S., Lim, O., Knezek, G. & Peak, P. (2011). Evaluating the Effectiveness of a Computerized Classroom Simulation to Improve Pre-Service Teacher Understanding of Gifted Students. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2106-2111). Chesapeake, VA: AACE. | View | |
| Mochizuki, T., Kubota, Y. & Suzuki, H. (2011). Cartoon-based teaching simulation: How student teachers consider their lesson plans during the simulation. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2165-2170). Chesapeake, VA: AACE. | View | |
| Mumba, F., Zhu, M. & Cheng, C.C. (2011). An Interactive Simulation based Virtual Classroom System using Cloud Computing Technology. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2171-2176). Chesapeake, VA: AACE. | View | |
| Ojose, B. (2011). Use of Computer Simulation and Internet Activities in Mathematics Teaching. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 4033-4038). Chesapeake, VA: AACE. | View | |
| Bai, X. & Fusco, D. (2011). Enhancing Education in the Health Professions through 3D Simulations in a Social Networking Environment. In Proceedings of Global TIME 2011 (pp. 277-282). AACE. | View | |
| Balakrishnan, B. (2011). Computer Simulation Method in Learning Mobile Communications Engineering. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1495-1504). AACE. | View | |
| Balonggay, G. (2011). Integrated Simulation Game in Teaching Theoretical Concepts. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1505-1514). AACE. | View | |
| Linser, R. (2011). Switching Roles: a critique of the constructivist perspective on teachers and students – the case of online role-play simulation games. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1515-1518). AACE. | View | |
| Polycarpou, I., Rader, C. & Kembel, C. (2011). Sun Tracker: A K-12 Solar Energy Simulation. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1519-1528). AACE. | View | |
| Rodrigues, S. & Gvozdenko, E. (2011). Location, location, location: Chemistry Simulation Design Influence on Engagement and Interaction Patterns. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1529-1537). AACE. | View | |
| Cram, A., Hedberg, J. & Gosper, M. (2011). Beyond Immersion – Meaningful Involvement in Virtual Worlds. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1548-1557). AACE. | View | |
| Lopez, B. (2011). Teaching Operations Management techniques in the not-for-profit Service Industry Though Computer Simulations. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 189-193). Chesapeake, VA: AACE. | View | |
| Segrave, S. (2011). Dissemination: Building national capacity for creating eSimulations for education in the professions. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 265-270). Chesapeake, VA: AACE. | View | |
| Samaras, H. & Giouvanakis, T. (2011). The Idea of Scientific Conferences as Educational Simulations. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 565-570). Chesapeake, VA: AACE. | View | |
| Schumacher, T. (2011). simulation for teaching Organizational Culture. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 572-574). Chesapeake, VA: AACE. | View | |
| Billingham, O. (2011). An Online Educational Simulation: Investigating Student Motivational Orientation. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 652-661). Chesapeake, VA: AACE. | View | |
| Ellis, A. & Phillips, J. (2011). Learning in context: Moving courses from 2D Web-based materials to simulated 3D virtual-world environments. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 933-942). Chesapeake, VA: AACE. | View | |
| Huang, S.C., Vea, T. & Black, J. (2011). Learning Abstract Physics System with a 3-D Force Feedback Joystick. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 1618-1623). Chesapeake, VA: AACE. | View | |
| Keskitalo, T., Ruokamo, H. & Väisänen, O. (2011). Facilitators’ and Students’ Conceptions of Teaching and Learning in Simulation-Based Learning Environment. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2215-2224). Chesapeake, VA: AACE. | View | |
| Petrucco, C. (2011). Simulating real workplace problems using Digital Storytelling in a University Educational Technologies course. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2272-2278). Chesapeake, VA: AACE. | View | |
| Zachmeier, A. & Wunsch, J. (2011). Broadcasting U.S. history: An experiment in teaching reading, writing, and history with a radio newsroom simulation. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2332-2338). Chesapeake, VA: AACE. | View | |
| Hemmer, H. & Kühn, W. (2011). A Facebook® Production Planning Gaming App as a Part of a Knowledge Management and Extension Concept. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2463-2468). Chesapeake, VA: AACE. | View | |
| Geelan, D. & Mukherjee, M. (2011). But does it work? Effectiveness of scientific visualisations in high school chemistry and physics instruction. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2706-2715). Chesapeake, VA: AACE. | View | |
| Brennan, K. (2011). Getting started with Scratch. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 2861-2862). Chesapeake, VA: AACE. | View | |
| Judge, S. & Katsioloudis, P. (2011). The Use of Virtual Environments in Teacher Preparation. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3012-3014). Chesapeake, VA: AACE. | View | |
| Papadopoulos, G., Pearson, E. & Green, S. (2011). An Evaluation of Accessibility Simulations as a Means of Supporting Inclusive Practices in E-Learning. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3158-3167). Chesapeake, VA: AACE. | View | |
| Green, J. (2011). Towards an Application of Theory to Virtual Worlds: from the Virtual to the Actual. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3565-3568). Chesapeake, VA: AACE. | View | |
| McMahon, M. & Henderson, S. (2011). Enhancing nutritional learning outcomes within a simulation and pervasive game-based strategy. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3599-3604). Chesapeake, VA: AACE. | View | |
| Czerkawski, B. (2011). Immersive Learning Experiences through Open Source Virtual Worlds. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3783-3785). Chesapeake, VA: AACE. | View | |
| Nteliopoulou, S. & Tsinakos, A. (2011). The Path from First to Second Life. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3807-3814). Chesapeake, VA: AACE. | View | |
| Rice, J. (2007). Assessing Higher Order Thinking in Video Games. Journal of Technology and Teacher Education, 15(1), 87-100. Chesapeake, VA: SITE. | View | |
| Strang, H.R. & Clark, R.J. (2003). The LPII Simulation: A Lesson-Planning Tool for Preservice Teachers. Journal of Technology and Teacher Education, 11(1), 91-103. Norfolk, VA: SITE. | View | |
| Girod, M. & Girod, G.R. (2008). Simulation and the Need for Practice in Teacher Preparation. Journal of Technology and Teacher Education, 16(3), 307-337. Chesapeake, VA: SITE. | View | |
| McPherson, R., Tyler-Wood, T., McEnturff Ellison, A. & Peak, P. (2011). Using a Computerized Classroom Simulation to Prepare Pre-Service Teachers. Journal of Technology and Teacher Education, 19(1), 93-110. Chesapeake, VA: SITE. | View | |
| JACKSON, D.F., KIM, T.K., Yarger, D.N. & Boysen, P.J. (2000). Principles for the Design and Use of Simulations in Science Learning as Exemplified by a Prototype Microworld. Journal of Computers in Mathematics and Science Teaching, 19(3), 237-252. Charlottesville, VA: AACE. | View | |
| HARGRAVE, C.P. & KENTON, J.M. (2000). Preinstructional Simulations: Implications for Science Classroom Teaching. Journal of Computers in Mathematics and Science Teaching, 19(1), 47-58. Charlottesville, VA: AACE. | View | |
| Kritzenberger, H. (2010). User Experience in Digital Game-Based Learning and Serious Games: Towards the Role of Media Design. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2010 (pp. 5017-5024). Chesapeake, VA: AACE. | View | |
| Richards, K., Min, W. & Games, A. (2011). Examining Digital Game-based Learning through the Lens of 21st Century Gamers. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 45-52). Chesapeake, VA: AACE. | View | |
| Talaiver, M., Lee, I., Bull, G. & Repenning, A. (2011). Children’s Engineering and Computational Thinking. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 58-61). Chesapeake, VA: AACE. | View | |
| Linser, R. (2011). What can we learn from the last 20 years of Role Based E-learning? Analysis and critique. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 2153-2158). Chesapeake, VA: AACE. | View | |
| Peters Burton, E., Frazier, W., Annetta, L., Lamb, R., Cheng, R. & Chmiel, M. (2011). Modeling Augmented Reality Games with Preservice Elementary and Secondary Science Teachers. Journal of Technology and Teacher Education, 19(3), 303-329. Chesapeake, VA: SITE. | View | |
| Bowers, J., Bezuk, N., Aguilar, K. & Klass, S. (2011). Designing applets that instantiate effective mathematics pedagogy. Journal of Technology and Teacher Education, 19(1), 45-72. Chesapeake, VA: SITE. | View | |
| MacKinnon, G. & Saklofske, J. (2011). Evaluating the Pedagogical Impact of a Virtual World Using Concept Mapping. Journal of Educational Multimedia and Hypermedia, 20(3), 267-281. Chesapeake, VA: AACE. | View | |
| Schrader, P.G., Archambault, L.M. & Oh-Young, C. (2011). Training by Gaming: Preparing Teachers of Today for Tomorrow’s Learning Environments. Journal of Technology and Teacher Education, 19(3), 261-286. Chesapeake, VA: SITE. | View | |
