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Web Based Japanese Language Learning Environment with Educational Filtering
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 1999:1 , 1999
Internet has come into wide use recently and Web pages have been increasing. We think that many Web pages that relate on a learner's needs. Therefore, we focus on a learning environment where the learner studies Japanese language using Web pages. ...
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Collecting Organizational Memory Based on Social Networks in Collaborative Learning
WebNet World Conference on the WWW and Internet (WEBNET) 1999:1 , 1999
The exploration of social networks is essential to find capable collaborators who can help problem-solving and to augment cooperation between users. This paper describes PeCo-Mediator- II for seeking for a collaborator with the chain of personal...
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ITMS: Individualized Teaching Material System -Adaptive Integration of Web Pages Distributed in Some Servers-
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
Web-based Adaptive Educational System (Web-based AES) has actively been developed. However, it is doubtful whether the system is useful to learners, since the system mainly deals with Web pages fixed in one server. Web-based AES should deal with...
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An Adaptive Web-based Learning System with a Free-Hyperlink Environment
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
A typical learning method using the Internet is exploratory learning, where learners frequently reach a learning impasse caused by insufficient hyperlinks. In this paper, we propose an environment that supports open-ended web-based exploratory...
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Effective Collaboration in a videoconference-based CSCL Environment
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
In this paper, we explore two issues in making Digital Library Learning scenarios widely supported at low cost. First, we explore designing of a model system that allows distributed individuals to collectively watch a Digital Library video using...
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Adaptive Synchronization of Learning-Media among Semi-Synchronous Learners
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
This paper describes a new virtual classroom environment with adaptive synchronization of learning media among semi-synchronous learners. Based on the asynchronous learning environment, all the streaming media are delivered in unicast mode. To make...
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IP Videoconferencing in Distance Education: Ideas for a Successful Integration
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
People can perform easily videoconferencing communication with their friends thanks to Instant Messenger programs. Distance learning system developed for the Internet are often said to lack of Interactivity. Videoconferencing would be an interesting ...
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Supporting Vicarious Exploration for a Common Interest Group
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
This paper describes how to utilize browsing and exploring activities effectively on the Internet for a common interest group. Especially it focuses on Bookmark function of a browser. Bookmark items are filtered out from a list resulting from search ...
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Supporting Knowledge Awareness for a Ubiquitous CSCL
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
This paper describes a computer supported collaborative learning (CSCL) in ubiquitous computing environment. In the environment called CLUE, the learners provide and share individual knowledge and discuss about them. This paper focuses on knowledge...
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Pervasive Learning: e-Learning In Future
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
Abstract: Recently, as a new-brand computing paradigm, Pervasive computing (also called Ubiquitous computing), has attracted more and more researchers. The essence of pervasive computing is on developing new computing paradigm and corresponding...
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Learning Process Sharing for Educational Modification of the Web
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
In this paper, we propose an open-ended approach for modifying the web (open web pages) educationally. Our principal idea is to enable learners to share their learning processes on the web, which consists of activities such as web browsing,...
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An Illustrative-Sentences Search Tool Using Phrase Structure gSOUP h
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
It is not easy for most of Japanese people to pick the illustrative sentences that are useful for words and phrases choice in writing English. We propose an illustrative-sentences search model that is easy to catch out necessary sentences from...
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Flexible participation for collaborative learning in an asynchronous and semi-synchronous context
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
This paper proposes the collaborative free space for spontaneous communication among learners and instructors in preparation/review processes of an asynchronous learning context. In addition, this free space provides easy access to the related...
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Ubiquitous Learning: Language Learning Meets Ubiquitous Computing
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
This paper describes three systems for a computer-assisted language learning (CALL) in a ubiquitous computing environment. First, we are developing an open-ended collaborative learning support system called CLUE. The learners provide their own...
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Supporting Cooperative Leaning: The design of learning infrastructures in a Digital Library Environment
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
Authoring and On-line publishing systems attempt to support the learner fs design processes. However, typically the learner fs activities are confined to searching, selecting and reading. In analyzing the role of technology in the learning processes,...
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Awareness Facilities for Virtual Communities
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
This paper presents an approach to develop and to integrate highly diverse resources in learning spaces via presonalizable interfaces and virtual collaboration areas. The diversity of these interfaces, plus the volume and dynamism of the digital...
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Design and Implementation of Knowledge Co-collection in a Common Interest Group
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
Internet users often keep subjectively important URL information in a local pool that generally has a tree structure and is sometimes called "Bookmarks" or "Favorites". This hierarchical pool is an indicator of empirical knowledge filtered out from...
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An Adaptive Web-based Learning System for Providing New Findings
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
We have developed an adaptive web-based learning system, which aims to re-construct the web for efficient knowledge construction. This system enables learners to create hyperlinks on the web and share them. Furthermore, the sharable hyperlinks...
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Online Video Analysis System for Video-based Correction System
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
This paper focuses on an online video analysis system for video-based correction system. The video correction system called Viclle can correct a video to instruct on language learning. In order to correct the video, the user has to find the spots...
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Using Constructionism for Ubiquitous Learning Environment Design
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
Abstract: Ubiquitous computing is a brand-new and human-centered computing paradigm, which is seamlessly embedded into every fabric of our lives. Ubiquitous Learning, also called u-Learning, is based on ubiquitous computing technology. The most...
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