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Searching for:- Author=Xin Bai
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TALE: a Teachable Agent Embedded in an Intelligent Tutoring System
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
A novel web-based intelligent tutoring system called Teachable Agent Learning Environment (TALE) will be demonstrated. The goal of this research is the development of a teachable agent, situated in a multi-agent based educational gaming environment. ...
REAL: a Generic Intelligent Tutoring System Framework
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
As its name suggested, REflective Agent Learning environment (REAL) is developed to simulate the real problem-solving world as close as possible. REAL is a generic framework for building Intelligent Tutoring Systems that teach with adaptive, real...
REAL: Facilitate Thinking in an Object-oriented Way
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
Our group REAL (REflective Agent Learning environment) attempts to investigate the impact of thinking in an object-oriented way, by developing a novel framework that allows students to model the real world, and thus learn to implicitly represent...
Simulation in a Transparent System
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
Video games have gained much attention in recent years in education due to their ability to engage users. But, in most video games, the knowledge about how the systems work is not exposed for users to reflect upon. This is because, once all the...
Enhancing Education in the Health Professions through 3D Simulations in a Social Networking Environment
Global TIME (Global TIME) 2011:1 , Feb 22, 2011
Global TIME (Global TIME) 2011:1 , Feb 22, 2011
Role-play has been widely adopted as a teaching method for students to acquire and retain knowledge and enhance skills in a range of disciplines. Ideally, undergraduates in nursing should have plenty of opportunities to observe how domain experts...
Designing Case Studies through 3D Simulations for the Health Professions
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
Faculty in undergraduate nursing programs routinely use high-fidelity patient simulators to immerse students in realistic clinical situations. However, it is often too costly to implement these programs outside the classroom. Consequently, we...
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