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Next Generation Computer Assisted Instruction: A Serious Gaming/Immersion Environment For Medical Education
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2006:1 , October 2006
We are creating an interactive, simulated "Tower of Learning" for the self-paced learning of Clinical Cancer Genetics by medical students (go to: casemed.case.edu/cancergenetics). The environment uses gaming theory to engage the students into...
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Use of a computerized audience response system in medical student teaching: Its effect on active learning and exam performance
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2006:1 , October 2006
Using an audience response system (ARS) during lectures promotes active learning. Its effect on exam performance has not been well studied. A computerized ARS was used during a Hematology/Oncology course for 148 2nd-year medical students. Exam...
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A Comprehensive eCurriculum Management System (eCMS) for a New Self-Directed Medical Curriculum
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2006:1 , October 2006
Expectations for student-centered learning and extensive formative assessment in the new CWRU Medical curriculum required the development of a comprehensive eCMS. The system is web-based and comprised of four integrated modules. The Data Management...
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