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Searching for:- Author=Shinichi Hisamatsu
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iTree : The mobile phone software for visualizing the learner's interaction on BBS
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
We developed the BBS support software called iTree. iTree can visualize the current status of learner's interaction on BBS in order to facilitate learner's participation in online discussion on BBS. It is the JAVA software working on the mobile...
iPlayer: Development of an Interactive Streaming Player for E-Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
The object of this study was the development of the iPlayer, an interactive streaming video player for use in e-learning. This system aims to create interactive instructor–student and student–student links, as well as a sense of community among...
Development and Trial of Project-Based Learning Support System
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2005:1 , October 2005
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2005:1 , October 2005
This paper describes development of a Web-based application for Project Based Learning (PBL) in higher education. The application referred to as ProjectBoard(PB) is developed to encourage learners taking a view of their PBL through sharing status...
Development of a Museum Exhibition System Combining Interactional and Transmissional Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
We develop an interactive exhibition system for museums, which combines learning based on the interaction with objects and learning based on knowledge transmission. The system uses RFID technology to determine the grasping state and feed back the...
Learning strategy feedback system for students using data mining technology
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
ABSTRACT: Using data mining technology, we developed a feedback system of learning strategies based on models that were created from data obtained from high school students. Using this system, we evaluated it from the following perspectives: (a)...
Development and evaluation of a text entry interface used for foreign language study using a touch-screen smartphone
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
This study is intended to clarify the effects of different text input methods on the results of repeated practice during the study of foreign language using a smartphone, by comparing the use of a standard on-screen keyboard with that of a...
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