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Digital Equity Toolkit
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
The National Institute for Community Innovations, in collaboration with the PT3 program's digital equity tgask force, has developed a free toolkit pointing preservice and inservice educators and teacher education faculty to free resources enabling...
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Grounded Metadata
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
Abstract: Development of metadata (data about data) can be challenging because the vocabulary needs to be reliable yet flexible and extensible, locally relevant yet widely applicable and interoperable, and both machine and human readable. This...
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The Digital Equity Network and its Free Portal and Toolkit
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
Interested PT3 project leaders, staff and evaluators formed a Digital Equity Network to define major digital divide issues in education, identify promising and proven strategies and resources for fostering digital equity, share such strategies and...
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The International Virtual Library Co-op
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
The public "surface Web" consists of about 2.5 billion pages. The "deep Web", providing materials via user authorization, offers 400 times more content, and has been developed by the library profession. The deep Web offers instructional,...
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Games and Simulations as Tools for Educational Reform
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
Researchers are studying the role of games and simulations for learning in formal and informal settings. Issues being considered include the potential of electronic and video games as learning tools (Foreman, 2004); games that are (and are not)...
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Let’s Play: The role and value of games and simulations in education!, Part 1
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
A diverse group of educators will present an array of perspectives on the role and value of games and simulations as educational tools. Papers will include the "Characteristics and Functions of Games," "What Educators Can Learn from Game Developers?"...
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Let’s Play: The role and value of games and simulations in education!, Part 2
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
A diverse group of educators will present an array of perspectives on the role and value of games and simulations as educational tools. Papers will include the "Characteristics and Functions of Games," "What Educators Can Learn from Game Developers?"...
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Digital Divide and International Research and Development in Information Technology and Teacher Education, Part 1
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
The maturing research and development foci of SITE's International Committee have an ethical dimension. Comparative research and international collaboration are a healthy way, facilitated by communication technologies, to increase diversity within...
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Digital Divide and International Research and Development in Information Technology and Teacher Education, Part 2
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
The maturing research and development foci of SITE's International Committee have an ethical dimension. Comparative research and international collaboration are a healthy way, facilitated by communication technologies, to increase diversity within...
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