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Using immersive 360 degree images to enhance active involvement and comprehension in the learning process
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
The purpose of this paper is to introduce three types of panoramic or 360º by 360º immersive images as a powerful, active learning tool to enhance understanding in a wide array of curriculum initiatives. The underlying principles of learner control ...
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Handheld Technology in Field Based Reporting
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
This is an exploratory paper on the uses and applications of handheld technology in field based reporting. It focuses on the adoption of handheld devices by student-teacher supervisors and department chairs in their day-to-day observation and...
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Creating the Whole Enchilada: Comprehensive Technology Integration in Teacher Education
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
Abstract: Successful technology integration in teacher education that actually benefits children starts with good teaching as a basis and proceeds with the guidance of a comprehensive, ongoing, site-based, collaborative plan. The comprehensive...
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Let’s Play: The role and value of games and simulations in education!, Part 1
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
A diverse group of educators will present an array of perspectives on the role and value of games and simulations as educational tools. Papers will include the "Characteristics and Functions of Games," "What Educators Can Learn from Game Developers?"...
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Let’s Play: The role and value of games and simulations in education!, Part 2
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
A diverse group of educators will present an array of perspectives on the role and value of games and simulations as educational tools. Papers will include the "Characteristics and Functions of Games," "What Educators Can Learn from Game Developers?"...
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Using WWW.PBL-Online.org to Create and Discover academically Rigorous, Standards Focused Projects
Society for Information Technology & Teacher Education International Conference (SITE) 2006:1 , Mar 19, 2006
There currently exists no comprehensive teacher preparation and support resource to help teachers implement academically rigorous, standards focused Project Based Learning in their classrooms. WWW.PBL-Online.org is a multi-pathway website designed...
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