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All or Nothing: Levels of Sociability of a Pedagogical Software Agent and its Impact on Student Perceptions and Learning
Journal of Educational Multimedia and Hypermedia (JEMH) 14:2 , April 2005
This paper reports the results of an experimental study on multimedia learning environments, which investigated the impact that increasing the social behaviors of a pedagogical agent has on students' perceptions of social presence, their perceptions ...
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Affective Feedback from Computers and its Effect on Perceived Ability and Affect: A Test of the Computers as Social Actor Hypothesis
Journal of Educational Multimedia and Hypermedia (JEMH) 15:1 , January 2006
We report an experimental study that looked at two questions: (a) The effect of affective feedback from computers on participants' motivation and self-perception of ability; and (b) whether people respond similarly to computer feedback as they do to ...
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Judging a Book by its Cover! Cultural Stereotyping of Interactive Media and its Effect on the Recall of Text Information
Journal of Educational Multimedia and Hypermedia (JEMH) 10:2 , 2001
Humans often make assumptions about other people and ste-reotype them based on superficial cues. There is little re-search on whether people categorize computer programs in a similar manner. This study builds on existing research that indicated that ...
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With a little help from your students: A new model for faculty development and online course design
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
We describe an approach to faculty development that brings together senior education faculty and graduate students to design online learning environments. This approach forces course designers to confront beliefs about what constitutes good teaching,...
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Explorations into Teacher Moderating and Student Engagement in a Unique Synchronous Environment
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
There is a significant gap in the research on teacher online moderation as well as in student engagement online. In response, this study explores the linkages between forms of teacher moderating and student behavioral, emotional, and intellectual...
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Component Architectures and Web-based Learning Environments
Journal of Interactive Learning Research (JILR) 15:1 , January 2004
The Web has caught the attention of many educators as an efficient communication medium and content delivery system. But we feel there is another aspect of the Web that has not been given the attention it deserves. We call this aspect of the Web its ...
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With a Little Help From Your Students: A New Model for Faculty Development and Online Course Design
Journal of Technology and Teacher Education (JTATE) 12:1 , 2004
Institutions of higher education are faced with the challenge of developing faculty who are ready, willing, and able to teach online. Standard approaches towards faculty development often miss the dynamic and complex relationship between content,...
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Successful Teaching with Technology: The Complex Interplay of Content, Pedagogy, and Technology
Society for Information Technology & Teacher Education International Conference (SITE) 2004:1 , 2004
In this paper we introduce our model for faculty development and technology integration that focuses on the complex interplay between content, pedagogy and technology. We exemplify our pedagogic technique for faculty development (called learning by...
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Putting the Instructor in Charge: Component Architecture and the Design of a Course Web Site.
Society for Information Technology & Teacher Education International Conference (SITE) 2001:1 , 2001
This paper describes the "component architecture" of the web and how teachers can use various existing components of the web - plugins, websites, applets, web services etc., to develop complex applications with limited investment of resources....
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Teaching as design: Implications for learning to teach with technology
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
Teachers, particularly those working with technology, have to deal with the issue of design. However, it is often hard to describe what design means. This paper offers an analytic framework for better understanding the process of design and...
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Educational Technology by Design: Results from a Survey Assessing its Effectiveness
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
We introduce Technological Pedagogical Content Knowledge (TPCK) as a way of representing what teachers need to know about technology, and argue for the role of authentic design-based activities in the development of this knowledge. We report data...
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Technology diffusion in the culture of higher education
Society for Information Technology & Teacher Education International Conference (SITE) 2006:1 , Mar 19, 2006
Abstract: We draw from research on the culture of higher education to describe the process of technology diffusion within a large teacher education program. We followed the activities of a small, diverse group of individuals administering a PT3...
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Children's Understanding of and Interactions with Anthropomorphic Toys
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2006:1 , June 2006
Interactive toys for children are becoming more popular for both play and educational purposes, yet very little work has explored the social and cognitive implications of such interactions. Robotic animals exhibit both "living" and "pretend"...
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Game-Based Learning of Physics Content: The Effectiveness of a Physics Game for Learning Basic Physics Concepts
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2006:1 , June 2006
Games and simulations are changing the ways in which students learn today. However, much remains unknown about the effectiveness of games to learn specific subject matter. The aim of this study was to better understand the role that games can play...
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Emotional Responses to Computers: Experiences in Unfairness, Anger, and Spite
Journal of Educational Multimedia and Hypermedia (JEMH) 13:2 , April 2004
Although some educational technology theorists and researchers view technology as a set of neutral tools, recent theoretical and empirical work has begun to examine technology as a social actor in relationships with humans. Drawing on recent...
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Boundary Crossings: An Activity Theoretical Analysis of Technology Diffusion in a Teacher Education Program
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
Abstract: Technology diffusion refers to the process of spreading a program of technology use across/throughout an organization, program, etc. We used activity theory to frame the research design and analysis of a qualitative study with the goal of...
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Developing Technological Pedagogical Content Knowledge (TPCK) Through Teaching Online
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
Abstract: This is a cross-case analysis of three faculty members who designed and taught online classes for the first time. In a "learning technology by design" class, faculty and students cooperatively designed an online class that the faculty...
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Technological Pedagogical Content Knowledge (TPCK): Confronting the Wicked Problems of Teaching with Technology
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
We introduce Technological Pedagogical Content Knowledge (TPCK) as being essential for effective technology integration in teaching (Mishra & Koehler, 2006). We emphasize teacher knowledge for two reasons. First, because we view the teacher as an...
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The Claims of Games: A Comprehensive Review and Directions for Future Research
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
Educational games have become the lightning rod for learning and preparing a future skilled workforce. Both the people, who argue against and for games agree that learning is possible, but what is learned is another issue. However, the claims about...
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More Questions than Answers: Responding to the Reading and Mathematics Software Effectiveness Study
Contemporary Issues in Technology and Teacher Education (CITE Journal) 7:2 , June 2007
There have been few large-scale empirical studies of the effectiveness of educational software in improving student learning, even though educational technology has become a ubiquitous tool for learning both in and out of the classroom. The recently ...
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