Skip navigation

Home | About | Contact

Digital Library >

Search Results

Searching for:
Edit Search
Edit Search
New Search
New Search

One author matched your search

10 papers matched

Sorting by Relevance | Date | Popularity | Publication

Learning L2 Vocabulary Pronunciation Using DKE Model
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
The Designs for Knowledge Evolution (DKE) model was originally proposed by Schwartz et al. (2005) in the domain of statistics learning. In this study, we examined the DKE model in the domain of second language (L2) learning. We applied the DKE model ...
More Info

The Cultural Variation of E-Learning Strategies, Beliefs, and Behaviors between Easterners and Westerners: First Look at the Model
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
The purpose of this paper is to urge the inclusion of the factor of cultural variation in e-learning by presenting related evidence of cultural variation and to further provide guidelines for designing culture-sensitive e-learning tools,...
More Info

Variations in Language Processing and Essay Structure between Native English Speakers and Native Chinese Speakers
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
The purpose of this study is to observe the variations in language processing and essay structure between native English speakers and native Chinese speakers. Participants will be asked to arrange sentences from a reading passage and the variations ...
More Info

The Effects of Computer-Assisted Language Learning (CALL) in Grammar Classrooms
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
The purpose of the study is to compare the differences between computer-assisted language learning (CALL) and traditional classroom-based learning (c-learning) in grammar classrooms. Eight adult learners participate in a classroom-based grammar...
More Info

Instructional Embodiment and Video Game Programming in an After School Program
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
Elementary school students were taught how to use Scratch, a programming language, to design and develop their own personal video games. In our study 11 third- and fourth-graders either physically simulated (Direct Embodiment) or imagined (Imagined ...
More Info

Learning Vocabulary in Different Ways? Implications from a Cultural Variation Model
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
It has been pervasively accepted that cultural difference affects on the way people cognitively perceive and process information. However, there remains a lack of a comprehensive model integrating the principles proposed in previous studies and...
More Info

Future Trends in Chinese Character Teaching: Use of Embodiment and Technologies in Classrooms
Society for Information Technology & Teacher Education International Conference (SITE) 2010:1 , Mar 29, 2010
The purpose of the article is to argue that the future trends of teaching Chinese characters should and will emphasize the use of embodied cognition and computer technologies in classrooms. We first compare the differences between CFL (Chinese as a ...
More Info

Evidence for the Use of Embodied Animations in Chinese Character Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2010:1 , Jun 29, 2010
Chinese characters, or Hanji, are nonalphabetic orthography words that are formed and written in a specific logographic format. Although there is this trend of Chinese learning in the U.S., learners of Chinese still show a motivational decline in...
More Info

The Development of Embodied Animations for Chinese Characters
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2010:1 , Jun 29, 2010
The paper describes the development of embodied animations for Chinese character learning. We reviewed previous designs of animations that were used for Chinese character learning. We then propose and develop our new design of embodied animations....
More Info

Effective Designs of the Computer-Assisted Chinese Learning Program for Beginning Learners of Chinese Characters
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2010:1 , Oct 18, 2010
Beginning learners of Chinese as a Foreign Language (CFL) have to undergo the processing of Chinese word recognition when they learn Chinese characters. Therefore, effective designs of the computer-assisted Chinese learning program for beginning...
More Info

The search engine has recently been updated. If you prefer you may use the old search engine.




Feedback and Suggestions please email info@editlib.org.