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Middle School Students as Multimedia Designers: A Project-Based Learning Approach
Journal of Interactive Learning Research(JILR)13:4, 2002
Journal of Interactive Learning Research(JILR)13:4, 2002
Engaging students as multimedia designers extends multimedia authoring by placing students in a designer's position. Instead of merely learning the technical skills and creating a project, the designers need to consider such issues as the needs of...
Middle School Students’ Self-Efficacy, Attitudes, and Achievement in a Computer-Enhanced Problem-Based Learning Environment
Journal of Interactive Learning Research(JILR)17:3, July 2006
Journal of Interactive Learning Research(JILR)17:3, July 2006
This study examined the effect of a computer-enhanced problem-based learning (PBL) environment on middle school students' learning, investigating the relationship among students' self-efficacy, attitude toward science, and achievement. As Bandura...
Challenges of Being an Instructional Designer for New Media Development: A View from the Practitioners
Journal of Educational Multimedia and Hypermedia(JEMH)11:3, 2002
Journal of Educational Multimedia and Hypermedia(JEMH)11:3, 2002
Students studying the field of instructional design, and soon-to-be practicing instructional designers, often learn about the field through well-planned curricula that is comprised of coursework of theoretical foundation and valuable hands-on...
A cognitive model of how interactive multimedia authoring facilitates conceptual understanding of object-oriented programming in novices
Journal of Interactive Learning Research(JILR)22:3, July 2011
Journal of Interactive Learning Research(JILR)22:3, July 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices’ cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the...
Understanding the Effects of Databases as Cognitive Tools in a Problem-Based Multimedia Learning Environment
Journal of Interactive Learning Research(JILR)18:3, July 2007
Journal of Interactive Learning Research(JILR)18:3, July 2007
The purpose of this study is to examine the potential of using computer databases as cognitive tools to share learners' cognitive load and facilitate learning in a multimedia problem-based learning (PBL) environment designed for sixth graders. Two...
Engaging Middle School Students as Multimedia Designers: Examining Students' Project Design Skills
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
This study investigated middle school students' learning of project design skills and sought to understand what needed to be considered as students worked as multimedia designers. Both quantitative (project design questionnaire, concept mapping,...
An Enabling Architecture for Conducting Design-Based Research
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2010:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2010:1
This paper describes the development of a technology-enhanced learning environment, Alien Rescue, which has been modified specifically to support approaches for conducting design-based research (DBR). DBR is an approach to research that emphasizes...
Designing Interactive Multimedia to Promote Cultural Awareness Among Middle School Social Studies Students
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
This presentation describes the development of an interactive multimedia learning environment called Not Just Sushi to support inquiry-based learning in sixth grade Social Studies classrooms. The goals of the project are to enhance appreciation...
Web 2.0 and Its Use in Higher Education: A Review of Literature
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education(ELEARN)2009:1
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education(ELEARN)2009:1
This paper reviews the literature on Web 2.0 uses in higher education from the previous two years (2007-2008). The goals of this review are (1) to identify how Web 2.0 technologies are used in college level instruction, and (2) to examine research...
Middle School Students as Multimedia Designers: A Look at Their Cognitive Skills Development
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2001:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2001:1
In this research, we examined the impact of a cognitive apprenticeship-style learner-as-multimedia-designer environment on middle school students' cognitive skills development. The findings showed that engaging students as designers could increase...
The Challenge of Being an Instructional Designer for New Media Development: A View From the Practitioners
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2002:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2002:1
The purpose of this study is to learn from the practitioners the roles and responsibilities of an instructional designer in developing new media enhanced instructional materials. We are particularly interested in the challenges designers are facing...
The Design and Development of a Media Rich Learning Environment: A Learners-as-Designers model
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2010:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2010:1
To help students learn the critical thinking skills and the essential strategies for being engaged citizens in a technology- and media-suffused 21st century, digital technologies are often used to create enriched learning environments. Although...
Engaging Learners through Interactive Media: Findings and Implications from a Technology Enhanced Problem-Based Learning Environment
Annual Meeting of the American Educational Research Association(AMAERA)2011:1
Annual Meeting of the American Educational Research Association(AMAERA)2011:1
In this paper we explore students' engagement in a new media enhanced problem-based learning (PBL) environment and investigate the characteristics of these environments that facilitate learning. We investigated both student experiences using a new...
Students’ Problem Solving as Mediated by Their Cognitive Tool Use: A Study of Tool Use Patterns
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2007:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2007:1
The purpose of this study is to use multiple data sources, both objective and subjective, to capture students' thinking process as they were engaged in problem-solving process, examine the cognitive tool use patterns, and understand what tools were...
Engaging Learners through Interactive Media: Findings and Implications from a Technology Enhanced Problem-Based Learning Environment
Annual Meeting of the American Educational Research Association (AMAERA) 2011:1
Annual Meeting of the American Educational Research Association (AMAERA) 2011:1
In this paper we explore students' engagement in a new media enhanced problem-based learning (PBL) environment and investigate the characteristics of these environments that facilitate learning. We investigated both student experiences using a new...
Motivational Multimedia: Examining Students' Learning and Motivation as They Use a Multimedia Enriched Learning Environment
Annual Meeting of the American Educational Research Association (AMAERA) 2011:1
Annual Meeting of the American Educational Research Association (AMAERA) 2011:1
This study examines middle school students' learning and motivation as they engaged in a multimedia enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data, ...
Just Google It? Chinese University Students’ Web Search Skills for Academic Tasks
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2011:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2011:1
The goal of this pilot study was to evaluate and describe Chinese learners' search strategies for academic tasks. Participants were 12 university students who were asked to answer two essay questions. Collected data included students' demographic...
Affordances and Challenges of Using iPods to Support Learning by English Language Learners at the Middle School Level: Perspectives from Researchers, Teachers, and Instructional Technologist
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
While mobile devices have become very popular for communication and entertainment, there is lack of research about how these devices can contribute in educational settings. This paper describes an effort to use iPod touch devices as a teaching tool...
Motivational Multimedia: Examining Students' Learning and Motivation as They Use a Multimedia Enriched Learning Environment
Annual Meeting of the American Educational Research Association(AMAERA)2011:1
Annual Meeting of the American Educational Research Association(AMAERA)2011:1
This study examines middle school students' learning and motivation as they engaged in a multimedia enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data, ...
Exploring the Use of Virtual Multimedia Examinations in Teaching and Learning: Results from the Fielding Testing
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2000:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2000:1
This paper discusses a National Science Foundation sponsored project for
developing virtual multimedia examination formats for use in sciences. It describes
the project and multimedia exam templates, and the results of field-testing of their
uses ...
