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Searching for:- Author=Mei Ya Liang
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Rethinking Blog-Integrated EFL Curricula: A Reflection on Participation and Learning
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2007:1 , Oct 15, 2007
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2007:1 , Oct 15, 2007
In recent years, the weblog has become a popular Internet learning and communication environment, but its pedagogical potential for participation and learning in English as a foreign language (EFL) contexts has not yet been fully explored. Using...
Creating Electronic Storybooks for Family and Friends: Young Children’s Playful Language Learning and Early Literacy Development
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
This study describes a collaborative project at a public kindergarten classroom in Taiwan where young children’s early literacy was developed through the use of multimedia story writing software. This paper provides examples to show how the creation ...
SCMC Interaction and Writing Revision: Facilitative or Futile?
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
This study examined whether and how SCMC interaction facilitates the writing revisions of EFL university students. Through analyses of chatroom transcripts and writing drafts, the author found that group dynamics had an impact on the quality and...
Second Language Students' Experiences of Second Life: From Text Chat to 3D Play
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2009:1 , Oct 26, 2009
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2009:1 , Oct 26, 2009
This paper reports on a semester-long online collaborative project, in which 20 second language (L2) students co-constructed content and activities to play in Second Life (SL). Drawing upon the concept of language play, the author shares her...
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