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Tools and Structures for Modelling Domain/User Knowledge in Virtual Learning World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2005:1
This paper presents a work in progress whose purpose is to model the handled, acquired, correct and erroneous knowledge of individual learners engaged in learning activities through virtual learning environments. This knowledge is represented...
A Cognitive and Logic Based Model for Building Glass-Box Learning Objects Interdisciplinary Journal of E-Learning and Learning Objects(IJELLO)2:1, Jan 01, 2006
In the field of e-learning, a popular solution to make teaching material reusable is to represent it as learning object (LO). However, building better adaptive educational software also takes an explicit model of the learner’s cognitive process...