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Collaboration of Elementary School Curriculum with Project Learning of FUN: Design of Educational Software
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
Future University-HAKODATE (FUN) in Japan has some unique curricula. One of them is Project Learning. Also, in 2002 a new type of educational program, called gIntegrated Learning h (sougougakusyuu in Japanese) started in Japanese primary schools....
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Designing Engaging and Meaningful Learning Environments with New Media: combining on-line bbs experiences with multi-sensual reflective conversation;
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
In various writings, Schon and others have talked about "Learning as Reflective Conversation with Materials," (Bamberger, J. & Schon, D.,1991 in F. Steier (Ed.), Research and Reflexivity. London: Sage) giving us a challenging metaphor to play with,...
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Information Access Method to Meteorological Data for Educational Application
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
In this research, we propose the efficient access method to meteorological data which we collect in Teiten 2000 project. We often relate meteorological data to weather phenomena, such as fine, cloudy, snowy, foggy, and so on. Depending on this...
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Manabi-no-Kakera: Edutainment Software for Elementary Schoolchildren to Represent Fruits of Collaborative Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2006:1 , June 2006
The purpose of this project was the development of edutainment software for elementary schoolchildren. We named this software "Manabi-no-Kakera (MnK)" in Japanese. "Manabi-no-Kakera (MnK)" means ga piece of learning h. We hoped that each child would ...
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Design and Construction of Dynamic Picture Book Using Conductive Fabric
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
This research designed gDynamic soft picture book h by conductive fabrics. A picture book is designed for children with immature language skill to play easily. Playing in a picture book develops children fs language and communi-cation skill. However ...
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Scene-Commentary Device: A Tool for the Immediate Reflection over Observed Episodes
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
In this study, we developed a classroom observation tool: Scene-Commentary Device (SCD). SCD has a unique function like “visual Post-it notes” in a computer. SCD support not only observing practices but also sharing episodes in classroom studies...
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Tool for Collective Analysis of Visual Scenes in Moving Activities
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2009:1 , Jun 22, 2009
In this study, we designed an observation tool for Collective Analysis of Visual Scenes in moving activities (CAVS). In video-recording educational practices, the observer often notices a “critical scene,” as reflection-in-action, in which the...
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