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Assessment in Serious Educational Game, Simulations and Virtual Worlds, Part 2
Society for Information Technology & Teacher Education International Conference (SITE) 2010:1 , Mar 29, 2010
There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens. This blurring of the boundaries along with better understandings of...
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GRADUATE: Experiences from Six Years of Bridging In School to Out of School Through Game Creation
Society for Information Technology & Teacher Education International Conference (SITE) 2012:1 , Mar 05, 2012
This brief paper will describe the results from the current wave of data from a National Science Foundation ITEST project. Although the project is not yet complete, and builds on a previous ITEST project, indicators of success student game...
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