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Global Time 2012 Attendees: if you are looking for papers from this conference, please use this special attendee-only Global Time 2012 search

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Assessing Higher Order Thinking in Video Games
Journal of Technology and Teacher Education (JTATE) 15:1 , January 2007
Computer video games have become highly interesting to educators and researchers since their sophistication has improved considerably over the last decade. Studies indicate simple video games touting educational benefits are common in classrooms....
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Challenges and Solutions to Implementing Texas STARgate, an Online Professional Development Portal for K-12 Teachers
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
Texas STARgate is an online professional development portal for K-12 teachers in Texas schools. A Texas technology center experienced a variety of challenges in the design, delivery, and support of this portal. This paper examines the challenges and ...
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Texas STARgate: Statewide Online Professional Development
Society for Information Technology & Teacher Education International Conference (SITE) 2004:1 , 2004
Texas STARgate is an online portal offering a variety of professional development opportunities based on the Texas Technology Applications curriculum. Flexibility and multiple paths to short tutorials, browsable Web resources, short course options,...
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Instituting a Distance-Delivered Doctorate in Educational Computing: PhDifferences, Not Just a Higher-Level Masters Degree
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
This paper chronicles the creation of a distance-delivered Ph.D. in Educational Computing to be offered by the Department of Technology and Cognition at the University of North Texas in Denton, TX. Scores of institutions of higher learning currently ...
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New media resistance: Barriers to implementation of computer video games in the classroom
Journal of Educational Multimedia and Hypermedia (JEMH) 16:3 , July 2007
Computer video games are an emerging instructional medium offering strong degrees of cognitive efficiencies for experiential learning, team building, and greater understanding of abstract concepts. As with other new media adopted for use by...
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Increasing Disadvantage? The Use of Web-Enhanced Teaching and Learning in Higher Education
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2011:1 , Oct 18, 2011
The use of web technologies is now common in the university sector, and students are expected to have access to the necessary hardware and software to take advantage of this form of delivery in the teaching and learning process. This expectation...
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