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Using Assignments in a VB.Net Class to Create Simulations for Use by Teachers
Society for Information Technology & Teacher Education International Conference(SITE)2010:1
Society for Information Technology & Teacher Education International Conference(SITE)2010:1
The authors discuss the use of VB.Net as an authoring tool to create a dice throwing simulation for use by teachers. VB.Net is used to produce a small simulation program so users can conduct experiments that they would not be able to do in reality....
Generating Realistic Data for an Educational Simulation
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
Generating reasonable example data is a non-trivial task, and generating example data that can be used for a successful educational simulation demonstration is significantly harder. This paper explores the process and presents a few guidelines for...
Developing Future Educational Technology Faculty: Creating an Effective Model
Society for Information Technology & Teacher Education International Conference(SITE)2010:1
Society for Information Technology & Teacher Education International Conference(SITE)2010:1
Abstract: A case study approach has been employed to describe the mentoring experiences of three master’s level, educational technology program graduates. Due to their successes within the program, each was encouraged to consider a career as...
The Use of E-collaboration in Educational Technology and Development Courses at Saginaw Valley State University
Society for Information Technology & Teacher Education International Conference(SITE)2011:1
Society for Information Technology & Teacher Education International Conference(SITE)2011:1
The potential for collaborative learning in higher education is well documented and is traditionally recognized through face-to-face interaction. More recently, studies show the benefits to computer-supported online collaboration or e-collaboration....
State of the Art of Virtual Technologies and Instructional Strategies in the 21st Century Education
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
Society for Information Technology & Teacher Education International Conference(SITE)2012:1
Abstract: The recent technological strides in building sate of the art internet infrastructures and creating very sophisticated web development platforms have made today’s online learning environments very rich with multimedia educational resources...
Using Interactive Simulations in an E-learning Context: A Case Study
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education(ELEARN)2008:1
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education(ELEARN)2008:1
Abstract: The authors discuss the use of VB.Net as an authoring tool to create simulations for a web-supplemented class in statistics. VB.Net is used to produce small simulation programs so users can conduct experiments that they would not be able...
Project Lead The Way: Examining Teachers’ Perceptions and Interactions of a Pre-Engineering Curriculum with Middle & High School Students
Society for Information Technology & Teacher Education International Conference(SITE)2005:1
Society for Information Technology & Teacher Education International Conference(SITE)2005:1
This paper presents a brief overview of how Project Lead The Way pre-engineering curriculum is implemented in middle and high school classrooms across the United States. Studies have been conducted that examine the logistics of the Project Lead The...
Simulated Learning for Clinical Skill Acquisition and Retention:
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2008:1
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2008:1
This paper reports on a research project conducted at the Advanced Clinical Skills Centre, University of Auckland, to determine whether the provision of a carefully engineered integrated virtual reality simulator for male and female urinary catheter ...
Evaluating Gaze-Based Interface Tools to Facilitate Point-and-Select Tasks with Small Targets
Behaviour & Information Technology (ISSN-0144-929X) 30:6
Behaviour & Information Technology (ISSN-0144-929X) 30:6
Gaze interaction affords hands-free control of computers. Pointing to and selecting small targets using gaze alone is difficult because of the limited accuracy of gaze pointing. This is the first experimental comparison of gaze-based interface tools ...
Experiences Obtained with Integration of Student Response Systems for iPod Touch and iPhone into e-Learning Environments
Electronic Journal of e-Learning (ISSN-1479-4403) 8:2
Electronic Journal of e-Learning (ISSN-1479-4403) 8:2
A new type of Student Response System (SRS) based up on the latest wireless technologies and hand held mobile devices has been developed to enhance active learning methods and assess students' understanding. The key services involve a set of XML...
The Impact of Three-Dimensional Computational Modeling on Student Understanding of Astronomy Concepts: A Qualitative Analysis. Research Report
International Journal of Science Education (ISSN-0950-0693) 26:13
International Journal of Science Education (ISSN-0950-0693) 26:13
In this study, we explore an alternate mode for teaching and learning the dynamic, three-dimensional (3D) relationships that are central to understanding astronomical concepts. To this end, we implemented an innovative undergraduate course in which...
The Impact of Three-Dimensional Computational Modeling on Student Understanding of Astronomical Concepts: A Quantitative Analysis
International Journal of Science Education (ISSN-0950-0693) 26:11
International Journal of Science Education (ISSN-0950-0693) 26:11
The increased availability of computational modeling software has created opportunities for students to engage in scientific inquiry through constructing computer-based models of scientific phenomena. However, despite the growing trend of...
Learning to Interact with a Computer by Gaze
Behaviour & Information Technology (ISSN-0144-929X) 27:4
Behaviour & Information Technology (ISSN-0144-929X) 27:4
The aim of this paper is to examine the learning processes that subjects undertake when they start using gaze as computer input. A 7-day experiment with eight Japanese students was carried out to record novice users' eye movement data during typing...
Teaching Graduate Psychology Seminars Using Electronic Mail: Creative Distance Education
Teaching of Psychology (ISSN-0098-6283) 23:4
Teaching of Psychology (ISSN-0098-6283) 23:4
Describes the use of online seminars as part of the curriculum of a distance education program in psychology for middle-aged adults. Addresses structural, educational, technical, and contextual issues, and evaluates the courses. Maintains that...
The Ingenuity Imperative
Journal of Technology Studies (ISSN-1071-6084) 31:1
Journal of Technology Studies (ISSN-1071-6084) 31:1
The author discusses three threats to the American way of life: the first threat is related to human and technological growth; the second is a new division of labor; and the third threat is security and safety. The author suggests two solutions to...
