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Searching for:- Author=Joe Sanchez
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Assessing out-of-the-box thinkers: Professional development for IT support staff
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
A university IT unit's expertise can be as diverse as the faculty clients they support, i.e., developers, artists, and trainers. An online assessment tool was developed in order to determine strengths and gaps in knowledge, skills, and abilities in...
Web Video as an Administrative Solution
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
Using desktop equipment, simulations, historical footage, and interviews, a team of three produced an online ethics training site containing over twenty minutes of streaming video serving 7000 students. The use of the online modules saved 192 hours ...
Creating Online Faculty Development Resources Through IRIS: Information Resources with Instructional Strategies.
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
Society for Information Technology & Teacher Education International Conference (SITE) 2005:1 , 2005
A collaboration between the Center for Instructional Technologies and the Center for Teaching Effectiveness at the University of Texas at Austin resulted in a Blackboard faculty support site. The site includes over 80 video clips of UT faculty...
Second Life: An Interactive Qualitative Analysis
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
This paper is an Interactive Qualitative analysis of the user experience in Second Life, an online Metaverse, in an undergraduate literature class. A focus group of eighteen students produced a systems model including ten affinities with one primary ...
Using Second Life in an English course: Designing class activities to address learning objectives
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
Interest in the instructional application of virtual worlds, such as Second Life, has grown significantly. However, little information is available about effective instructional activities using virtual worlds. This case study illustrates lessons...
A Sociotechnical Systems Analysis of Second Life in an Undergraduate English Course.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
Sociotechnical systems analysis is a term frequently used in computer supported collaborative work that refers to the interaction between people and technology. Technology adoption can be seen as consisting of both a social and technical system....
Second Life for Education
Society for Information Technology & Teacher Education International Conference (SITE) 2008:1 , Mar 03, 2008
Society for Information Technology & Teacher Education International Conference (SITE) 2008:1 , Mar 03, 2008
The purpose of this panel is to explore the possibility of the use of virtual reality such as Second Life by researchers from the US and Korea who are engaged in games and simulation for education. Second Life, as a virtual reality, will be valued...
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