Skip navigation

Home | About | Contact

Digital Library >

Search Results

Searching for:
Edit Search
Edit Search
New Search
New Search

Global Time 2012 Attendees: if you are looking for papers from this conference, please use this special attendee-only Global Time 2012 search

One author matched your search

15 papers matched

Sorting by Relevance | Date | Popularity | Publication

Taking Up Innovation: An Emerging Role for Educational Researchers
Society for Information Technology & Teacher Education International Conference (SITE) 2004:1 , 2004
Much of the complication surrounding innovation in any field derives from the fact that the gains from new and creative strategies can only be realized if organizations reconfigure the way they work. In these iterative rounds of change management,...
More Info

Ridges and Bridges: MentorNet Collaboration Yields a Watershed of Preservice Infusion
Society for Information Technology & Teacher Education International Conference (SITE) 2001:1 , 2001
Mandatory technology requirements for student teachers have put faculty in teacher education programs in the position of being responsible for a learning environment enriched with technology. This paper addresses the processes being used by NC...
More Info

Literacy Junction: Exploring Narrative Theory and Books for Youth in a Cyberworld
Society for Information Technology & Teacher Education International Conference (SITE) 2001:1 , 2001
This paper describes the development of Literacy Junction, which is an interactive web site for teachers and students in grades 5-8. Using an interdisciplinary approach to learning, Literacy Junction offers two distinct features: technology-enhanced ...
More Info

Direction, magnitude, and constructive chaos: Identifying the vectors of technological change in a college of education
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
The faculty of the NC State College of Education (CED) is in the process of transforming its organizational culture to better support educators as they deal with a changing technological landscape. We are developing and refining a model for change...
More Info

Literacy Junction: Adolescent Identity and Social Agency on the Web
Society for Information Technology & Teacher Education International Conference (SITE) 2002:1 , 2002
Before designing web-based learning opportunities for adolescents, there are a few considerations worth noting. Perhaps the most basic of these considerations is the fact that . . . "for middle schoolers, school is primarily a place for making...
More Info

Reconstructing Our Identities: Virtual Learning Experiences in Reading and Social Studies EducationVirtual Learning Experiences in Reading and Social Studies Education
Society for Information Technology & Teacher Education International Conference (SITE) 2003:1 , 2003
In 1995, Turkle explored the territory of virtual personae within virtual communities by posing the question: "Do our real life selves learn lessons from our virtual personae?" (p.177). With Turkle's points in mind, we were intent on exploring the...
More Info

Twenty-First Century Teaching and Learning for Rural and Underserved School Districts: Catalyzing Innovation Through a Service Delivery Technology Platform
Society for Information Technology & Teacher Education International Conference (SITE) 2006:1 , Mar 19, 2006
Abstract: The William and Ida Friday Institute (FI) for Educational Innovation, in collaboration with its education, government, and corporate partners, has developed a service delivery technology platform that will launch the research and outreach...
More Info

What middle grade students think about technology and academic engagement in school: Implications for teacher educators.
Society for Information Technology & Teacher Education International Conference (SITE) 2007:1 , Mar 26, 2007
There is growing consensus among policy groups that if current generations of students are to be competitive in the twenty-first century, our education system must be transformed to address the needs of a connected global economy. Students learn...
More Info

What Students Think About Technology and Academic Engagement in School: Implications for Middle Grades Teaching and Learning
AACE Journal (AACEJ) 17:2 , April 2009
Students today live in technology-rich environments that shape their interactions with information and with each other. Children in the 21st century have access to a wide range of technology resources and tools for learning in real-life contexts....
More Info

New Media Literacies, Student Generated Content, and the YouTube Aesthetic
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
The proliferation of content generation and sharing through Web 2.0 tools has created what Henry Jenkins refers to as new media literacies. We explore the application of new media literacies through digital media creation with eighth graders. This...
More Info

Twenty-First Century Skills and Game-Based Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
Growing number of people around the world engage in playing computer games, yet the educational system has yet to find substantial ways to capitalize on the potential of game-based learning for academic purposes. The purpose of this paper is to...
More Info

Narrative Centered Game-Based Learning: Creativity, Engagement, and Writing Achievement
Society for Information Technology & Teacher Education International Conference (SITE) 2009:1 , Mar 02, 2009
Abstract: The Narrative Theater project seeks to contribute to the empirical research for game-based learning by testing the effects of the Narrative Theater on student creativity and writing achievement. In particular, seventh grade students using ...
More Info

Digital Video and New Literacies: Vignettes from the Field, Part 1
Society for Information Technology & Teacher Education International Conference (SITE) 2009:1 , Mar 02, 2009
In this symposium, we will present an overview of creative and disciplinary uses of digital video in teacher education. Eight presenters will introduce a theoretical context for their work and vignettes from their projects. Mishra & Koehler’s (2006)...
More Info

Enhancing 5th Graders’ Science Content Knowledge and Self-Efficacy Through Game-Based Learning
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
Abstract: Many argue that games can positively impact learning by providing an intrinsically motivating and engaging learning environment for students in ways that traditional school cannot. Recent research demonstrates that games have the potential ...
More Info

Enhancing Writing Achievement through an Intelligent Narrative-Centered Learning Environment
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
Abstract: The aim of this research and development project was to examine how Narrative Theatre, an intelligent narrative centered learning environment, impacts writing achievement and self-efficacy when used with sixth grade students. Initial...
More Info

The search engine has recently been updated. If you prefer you may use the old search engine.




Feedback and Suggestions please email info@editlib.org.