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Interaction Evokes Reflection: Learning Efficiency in Spatial Visualization
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
Different levels of interaction in a computer game-like situation were compared as
means of learning efficiency on an internet-based spatial visualization task, involving
polyomino puzzles. 109 undergraduates were divided among three treatment...
Teaching Over the WEB versus Face to Face
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
This qualitative study investigated differences, from the point of view of instructors,
between teaching college courses over the WEB vs. in more traditional face-to-face formats. We
interviewed 21 college instructors who had taught in both...
MathThread: Mathematics formulas and diagrams in Distance Learning threaded discussions
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2002:1 , 2002
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2002:1 , 2002
Distance learning web-environments do not provide the most basic communication tools for discussion of math problem solving vital to math courses. A needs assessment indicates that online instructors and students need to be able to view, edit, and...
Java WEB-based K12 Experimental Research: Formative evaluation of Research Tools
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
This paper discusses the formative evaluation of computer-based research tools and methodology used in a study investigating how different levels of interaction in a computer game-like situations affect the learning of spatial visualization skills....
Math and Distance Learning threaded discussions
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2002:1 , 2002
Distance learning web-environments do not provide the most basic communication tools for discussion of math problem solving vital to math courses. A needs assessment indicates that online instructors and students need to be able to view, edit, and...
Hybrid Online Face-to-face Courses: a Sociological analysis
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
Hybrid online face-to-face courses have grown steadily the last five years. "Hybrid" courses are face-to-face courses where thirty per cent or more of class work uses the Web (Marold, 2002). Hybrid courses are less researched than fully online...
Learning math problem-solving in online courses
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2004:1 , 2004
How can students learn problem-solving in online courses? Learning to problem-solve is critical to undergraduate college students' mastery of mathematics. In traditional face-to-face courses, the instructor can model problem-solving by working...
How Interactivity Works: priming of mental rotation
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
This study has important implications for design of microworlds such as Hypergami, and Logo which use interactivity to help students learn spatial mental models involving math and science. This study tested the hypothesis that interactively rotating ...
How People Interpret Volume Rendered Medical Data
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
Volume rendering gives users the flexibility of exploring 3D datasets inside and out and provides very comprehensive understanding of three dimensional datasets, in contrast to with the surface-only rendering of traditional computer graphics. In...
The quiet revolution: Hybrid online Face-to-face courses in Micro-Sociological Perspective
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004:1 , 2004
Hybrid online face-to-face courses have grown steadily in the last five years. "Hybrid" courses are face-to-face courses where thirty per cent or more of the class work uses the Web (Marold, 2002). Hybrid courses are less researched than fully...
Distance calculus students’ understanding of derivative
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
In distance college level calculus courses using the new math-oriented tools supporting formulas, diagrams and graphs for two-way communication, how do how students' understanding of derivative compare with their face-to-face counterparts? Several...
LEAP BEFORE YOU LOOK: interact then mentally rotate: spatial skills
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003:1 , 2003
Does interaction with shapes help build internal spatial representations? This has implications for science, math, engineering and other fields. This study tested the hypothesis that interactive manipulation of a shape improves mental rotation....
Two-way online communication of diagrams and math notation: implications for instructional design of e-learning math courses
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003:1 , 2003
This paper considers instructional design issues involving a new generation of math-friendly e-learning tools, such as WebEQ with Blackboard and NetTutor's Whiteboard, which address the ongoing problem of the posting of math notation and diagrams in ...
Front-Stage and Back-Stage in Hybrid E-Learning Face-to-Face Courses
International Journal on E-Learning (IJEL) 6:3 , July 2007
International Journal on E-Learning (IJEL) 6:3 , July 2007
The authors analyzed online interactions in hybrid and blended courses to: (a) investigate if constructs from micro-sociology, such as self-talk, norms, and front-back-stage performance, provide a theoretical context for online interaction, and (b)...
Problems with e-learning we can’t ignore: One size does not fit all
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
The prevailing pedagogical model of e-learning glosses over differences between disciplines and promotes a one size fits all pedagogy. Case studies, qualitative interviews and action research on two divergent disciplines, mathematics and nursing,...
Remembering the unfamiliar: Short Term Memory strategies for novel shapes for proliferating virtual worlds
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2006:1 , June 2006
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2006:1 , June 2006
This study investigated the strategies that people use to remember and transform utterly unfamiliar shapes. With the proliferation of virtual and digital worlds, people often encounter unfamiliar geometries, for example in chemistry, applied medical ...
Blackboard tool usage across different disciplines: interaction and transactional distance
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2007:1 , Oct 15, 2007
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2007:1 , Oct 15, 2007
This proposed study examined which Blackboard tools online instructors from four different discipline quadrants (hard-pure, hard-applied, soft-pure, soft-applied) actually used in their classes, and further, what this implied about differences in...
Pre-service classroom teachers’ learning of spatial skills through geometric transformations – U.S.A and Turkey
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
This study investigated how elementary education pre-service teachers in Turkey and the United States learned geometric transformations from structured activities using an interactive computer program, and how these activities transferred to a non...
Computer-Game Play as Imaginary Stage for Reading: Pentop computers, hardcopy books and spatial situation models
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
This study investigated the implicit effects of interactive map books (patent pending), with computer games embedded in books using PenTop computers, (versus regular books) on reading comprehension and retention of spatial details from stories. Two...
Put the story back into story problems: Effect of causal narrative on mathematical word problem comprehension
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011:1 , Jun 27, 2011
This study investigated whether combining causal with mathematical elements improves mathematical word problem performance, providing a more meaningful context to construct better situation models. Seventy-two undergraduate students majoring in...
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