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Does Using Mobile Device Applications Lead to Learning?
Journal of Interactive Learning Research(JILR)20:4, October 2009
THIS PAPER WAS AWARDED A BEST PAPER AWARD AT EDMEDIA. Assessing the impact on learning of the use of mobile devices and associated applications is a complex challenge. This article reports on progress to date in a longitudinal study using a design...
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The Global Classroom Project: Learning a Second Language in a Virtual Environment
Electronic Journal of e-Learning(ISSN-1479-4403)10:1
This paper reports the progress of a pilot project exploring the integration of a collaborative virtual learning environment (Second Life) with the instruction of English courses at Lingnan University in Hong Kong. An educational partnership was...
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Making the Transition From Print: Integrating Concept Mapping and Online Communication With Traditional Distance Education Materials
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2002:1
The move from traditional paper-based distance education subject materials to the use of information and communication technologies (ICT) has increased the ways in which students can engage with their lecturers, peers and the unit materials. In this ...
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A Meta-analysis of Learning Evaluation Online: LEO's Useability, Adoption, and Patterns of Use
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)1999:1
The design, development, implementation, and evaluation of Web-based courseware for teaching and learning are important issues in higher education. However, available evidence suggests evaluation of much courseware is minimal. This paper reports...
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Investigating the Relationship Between Measures of Students’ Learning and Their Development of Visual Representations in Learning About ICTs
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
In this study a range of data (concept maps and assessment tasks involving the development of multimedia-rich learning environments) were used to determine if the ability of students to develop visual representations in the form of a concept map,...
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Do Mobile Device Applications Lead to Learning?
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2007:1
Abstract: Assessing the impact on learning of the use of mobile devices and associated applications is a complex challenge. This paper reports on progress to date in a longitudinal study using a design research approach with 3 cohorts of 800...
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Can Learning to Use Moodle Alter Teachers’ Approaches to Teaching?
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2008:1
This study examines how social engagement in an online learning environment (OLE) can transform teachers’ perceptions of their own pedagogical practices. Data was collected over a ten-month period, as a group of five teachers at an international...
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Developing Generic Interactive Learning Tools to Engage Students: The Text Analysis Object for Web and CD-ROM
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)1999:1
This paper reports on research engaged in the design, development and evaluation of an innovative, interactive learning tool-for Web and CD-ROM. The learning tool is the text analysis object (TAO). TAO facilitates the development of text-based...
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Continuous Refinement of Reusable Learning Objects: The Case of the Interactive Graphing Object
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2004:1
The development of reusable learning objects (RLOs) is currently gaining popularity in higher education and schools. There is a need for reusable learning objects that are more than a collection of 'learning assets'. This paper describes a new...
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Computer-based cognitive tools: Description and design
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2001:1
With computers, tangible tools are represented by the hardware (e.g., the central processing unit, scanners, and video display unit), while intangible tools are represented by software. There is a special category of computer-based software tools ...
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Using Student Learning Needs to Guide eLearning Development Now and in the Future
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2005:1
This paper examines how eLearning sites can be designed to meet learners' needs. After a brief overview of types of learning, we explore the diversity that online learning needs to cater for. Explicit recognition needs to be given to diversity in...
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Developing Virtual Tours for Teaching and Learning: A Template Approach
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
There is considerable focus in pre-service teacher (PST) education world-wide to encourage innovative approaches to teaching and learning, including incorporating information and communication technologies (ICTs) in pedagogically sound ways. While...
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Changing cultures, changing practices: Using mobile tools, the cloud and ePortfolios for authentic assessment
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2011:1
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Learning Design for Nomadic Digital Natives
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2007:1
In this panel four short talks will outline a range of key issues in mobile learning. These themes include the opportunities for more flexible access to learning opportunities, and the challenges this produces for traditional providers of formal...
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Multiple Perspectives in the Design of Interactive Multimedia: An Evaluation
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)1999:1
The development of the An@tomedia CD-ROM (Eizenberg, Briggs, Barker, & Grkovic, 1998) has evolved from a series of action research cycles aimed at improving the learning of anatomy (Eizenberg, 1991) through the development of an innovative text book ...
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An Evaluation of Interactive Multimedia Designed to Support Problem-Based Learning in Medicine
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2000:1
In the medical and health sciences, a well described problem for students is the linking of discipline-based knowledge with clinical practice. The CD-Rom, An@tomedia has been developed to support a problem-based learning curriculum in...
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An@tomedia: A New Approach TO Medical Education Developments In Anatomy
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2000:1
Evaluations have indicated that students find An@tomedia very engaging (Kennedy, Eizenberg, & Kennedy, In this volume). An@tomedia supports students actively in their learning tasks, fostering a deeper understanding of human structure, with a...
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Student managed learning management systems: Teachers as designers
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2005:1
The use of Learning Management Systems (LMSs) has become almost mandatory for a significant number of higher education institutions around the world, with the use in schools and colleges also growing. In teacher education a challenge exists about...
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A Multimedia Business Simulation Game: Making Decisions That Count
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2001:1
Good communication in a business context requires a student to select the most appropriate mode of communication (e.g., email, meeting, telephone or fax) and construct an appropriate message. The student has to make decisions regarding content,...
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Credit Where Credit’s Due: Myths About Intellectual Property in Educational Software Development Teams
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2003:1
Developing educational software requires a complex environment and a range of specialized skills. The ideas that lie behind successful software are drawn from a broad pool of talent and, as mobility increases, ideas are disseminated through informal ...
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