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Learning Through Rich Environments
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007:1 , Jun 25, 2007
Research into games in education most frequently expresses itself in the form of noting that games interest and motivate, and that we might therefore find the learning process improved if we were to use games as a vehicle for the delivery of...
Secure Certification for e-Portfolios
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008:1 , Jun 30, 2008
In a number of countries, students build up portfolios of their achievements as they study. These are then presented when they apply for jobs or for further study. Various projects exist which are exploring the “e-Portfolio” concept where such...
Solving the e-Portfolio Certificate Problem
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2010:1 , Jun 29, 2010
Abstract: ePortfolios are of particular interest as a means of supporting and encouraging life-long learning and continuing personal development. A current problem in this context concerns the inclusion of certification of attainment – the...
A Delivery Engine for QTI Assessments
International Journal of Emerging Technologies in Learning (iJET) (iJET) 3:2008 , Jul 16, 2008
The IMS Question and Test Interoperability (QTI) standard has had a restricted take-up, in part due to the lack of tools. This paper describes the ‘ASDEL’ test delivery engine, focusing upon its architecture, its relation to item authoring and item...