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Educating Novice Developers of Notification Systems: Targeting User-Goals with a Conceptual Framework
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2003:1
We approach the challenge of educating students in HCI of notification systems, software and physical interfaces that deliver information of interest to users engaged in other activities. Often, such systems support educational activities and...
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A Different Case: An Online Multimedia System for Teaching Design and Human-Computer Interaction
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
Online materials and systems for teaching human-computer interaction currently do not fully support students attempting to learn about design. Apart from trying to grasp rudimentary concepts, students mostly see finalized products instead of the...
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Maintaining Information Awareness with Irwin
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)1999:1
The ongoing explosion of Internet usage has many positive effects for the educational community, but it makes it difficult to stay updated on the status of information that is important. To address this need, we created Irwin, a set of...
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Creating an Interactive Learning Environment with Reusable HCI Knowledge
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
We propose an interactive learning environment for Human-Computer-Interaction design based on a new form of reusable design components organized in a knowledge repository. Our repository focuses on reusability and accessibility to share design...
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Exploring Benefits of Visualization for Case Studies
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
While the use of case-based methods for computer science and human-computer interaction instruction have shown great promise in encouraging active learning of real-world topics, questions remain as to the best way to encourage exploration by...
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Claims Maps: Treasure Maps for Scenario-Based Design
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2006:1
Design representations express the state of a design with respect to a followed design procedure. Scenario-Based Design (SBD) is an HCI usability engineering process that leverages claims, knowledge units encapsulating tradeoffs associated with...
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Taking the Case: An Evaluation of Digital Case Study Libraries
World Conference on Educational Multimedia, Hypermedia and Telecommunications(EDMEDIA)2007:1
Case study libraries have emerged from the development of educational resource tools as a potent contender due to their accessibility and flexibility in supporting various aspects of a learning curriculum. However, despite their advantages, the...
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Understanding Usability: Investigating an Integrated Design Environment and Management System
Interactive Technology and Smart Education (ISSN-1741-5659) 4:3
Purpose: Decades of innovation in designing usable (and unusable) interfaces have resulted in a plethora of guidelines, usability methods, and other design tools. The purpose of this research is to develop ways for novice developers to effectively...
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