Search results for author:"Cheryl Seals"
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World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 452–458
The authors report a study of the redesign of a web site. This website was managed by a research lab at Auburn University. The Director of the lab wanted to use the facilities of our User Interface Design Team to create a new and more usable lab...
Virtual Environments for Education: An Empirical Study of Implementing Education into 3D Video Games and Applications
EdMedia: World Conference on Educational Media and Technology 2016 (Jun 28, 2016) pp. 1326–1335
Abstract: The purpose of this research is to address the need of increasing student achievement in mathematics through virtual environments. The primary focus is to create an environment where students in K–12 education can learn mathematics while...
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 1021–1024
The work investigates the demographics of video game players, addresses the popularity of games and how they can be used for educational purposes. We will investigate how games are being used for educational purposes. It is often the misconception...
Social Networking Teaching Tools: A Computer Supported Collaborative Interactive Learning Social Networking Environment for K-12
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1612–1617
The proposed research is to investigate and develop a collaborative educational environment as a tool to aid teachers in between grades K-12 in the STEM, Science, Technology, Engineering and Mathematics, disciplines. The resulting model will be used ...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 205–210
SimBuilder is being developed to act as a curricula aid to teachers. This development effort was to capture requirements to design an environment support teachers in the pursuit of their daily pedagogical goals. SimBuilder will facilitate the...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 3500–3503
Since the mid-1990’s many online communities, or online social networks, have been created. These web applications have given millions of users new ways to communicate and share information. The social networks assembled by its users could be used...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 1354–1359
We explore the use of Minimalist Tutorials to present these technical concepts usually found in introductory computer science courses, as we believe that the minimalist approach is more practical and appealing to the end user as opposed to...
Topics: Computer Sciences
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 1119–1126
We report empirical data on a usability study of a collaborative tool (cloud) to improve the group practice of educational communities, support sharing of best practices, a research in line with CSCW research. This work utilizes a cloud tool to...
Visual Programming with Squeak SimBuilder: Techniques for E-Learning in the Creation of Science Frameworks
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 1509–1514
In addressing students with learning deficiencies it is often useful to approach the students in a manner that does not directly emphasize the students' weaknesses, but instead focuses on their strengths. The SimBuilder Science Project targets...
International Journal on E-Learning Vol. 8, No. 1 (January 2009) pp. 57–69
Reading literacy has been a major problem for American students for the past several years. Educators have struggled to find a solution to this problem that will help students while at the same time maintain their interest in the subject matter....
Educational Gerontology Vol. 34, No. 12 (December 2008) pp. 1055–1069
Senior citizens represent the fastest growing demographic worldwide. As indicated in the Year 2000 U.S. Census, there are 35 million people 65 or older in the United States (U.S.). By 2030, it is estimated that there will be about 70 million older...
- Seals, Cheryl (9)
- Gilbert, Juan (3)
- Nyagwencha, Justus (3)
- Swanier, Cheryl (3)
- Rouse, Kenneth (2)
- Williams, Alexandria (2)
- Agarwal, Ravikant (1)
- Bassy, Robertson (1)
- Cain, Curtis (1)
- Cheryl, Cheryl Seals (1)