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The Learning Software Awards Competition
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
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Media and Cognition: An Imaginary Journey
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2001:1 , 2001
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Results and conclusions from a Learning Software Design Competition
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2000:1 , 2000
The University of Minnesota's Design Institute is sponsoring a competition to recognize the design of innovative educational software. The competition was open to professional and not-for-profit educational software designers in such areas as higher ...
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Art, Poetry, and Instructional Media
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2000:1 , 2000
In many high school English courses, students are trained to seek out proper form and work toward clarity in their writing assignments. They are taught to write using complete sentences and complete thoughts, fix their punctuation and grammar, and ...
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Results of a learning software design competition
Society for Information Technology & Teacher Education International Conference (SITE) 2001:1 , 2001
This paper presents the results of the first Learning Software Design Competition sponsored by the University of Minnesota. Results and observations from the process of the competition are included.
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Computer use in pre-service and in-service teachers
Society for Information Technology & Teacher Education International Conference (SITE) 2001:1 , 2001
This study examines survey data from pre- and in-service teachers and makes observations from that data regarding computer use. The three main observations include; broad and common use of simple elements such as email was found; minor differences...
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A taxonomy for instructional design
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005:1 , Jun 27, 2005
Educational uses of technology, indeed pedagogy in general, often remain mired in traditional notions of instruction that focus on information delivery. A diverse range of methods are available for instruction; these choices have been expanded by...
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Role-Based Design: Rethinking Innovation and Creativity in Instructional Design
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2009:1 , Oct 26, 2009
We believe the process of instructional design is in need of foundational transformation, from one of following a codified algorithm to a new way of designing that uses specific roles to define project values, responsibilities, and activities. In...
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Designing the Online Learning Experience: A Role-Based Design Perspective
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2011:1 , Oct 18, 2011
Role-based Design is a contemporary framework oriented to inspire creativity and innovation in the instructional design process, specifically by following the value-based roles of an artist, architect, engineer, and craftsperson. In this paper we...
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