Search results for author:"Anjum Najmi"
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How A Design Model With Behaviorist Underpinnings Can Offer A Framework For Learning, Anytime, Anywhere
Anjum Najmi
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 737–742
: As mobile technologies become increasingly ubiquitous, personalized, penetrating and transforming to our everyday cultural practices and space, interest continues to grow among educators as they look for ways to use the benefits of mobile devices...
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Meeting Students Where They Are: Library Orientation & Augmented Reality an Exploratory Case Study
Anjum Najmi
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 1304–1308
Librarians have engaged students in creative ways to orient them to library programs and services. Outreach is best undertaken when students arrive on campus for their first year. Augmented reality (AR) allows real and virtual objects to co-exist...
Topics: New Possibilities with Information Technologies, Information Literacy Education (Library & Media Science), Teaching and Learning with Emerging Technologies
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Experiencing History through Primary Sources and Online Newspapers for Middle School Social Studies Instruction
Anjum Najmi
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3723–3727
Primary sources enable students to participate in the values and attitudes of the past and touch the lives of people whom history is written about. The Internet is a virtual gateway to an abundance of online educational resources: primary source...
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Why and How Mobile Learning Can Make a Difference in the K-16 Classroom?
Anjum Najmi; Jennifer Lee
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2903–2910
In the last two decades or so, we have witnessed the clunky transformation of early computers into ultra mobile computing devices (UMPCs), elegant smart phones, PDAs, and iPods alike. As computers morphed into tiny but powerful mobile devices, we...
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Engaging the Twitter Backchannel as Digital Scholarship: Methods for Analyzing Scholarly Engagement in Alternative Media
Anjum Najmi; Spencer Keralis
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 853–857
Social networking and online spaces offer scholars venues for expanded interaction and alternate means for pursuing professional endeavors. They offer ways for expressing thoughts, ideas, asking questions and sharing information. This study examines ...
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MICRO FUNDING AN EMERGING MODEL OF SCHOLARSHIP: A CASE STUDY
Anjum Najmi; Spencer Keralis
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1153–1159
This study explores micro-funding and it’s potential for generating interest and participant buy-in during academic conferences. It examines the manner in which media and the power of collective intelligence offer new modes of engagement for...
Topics: New Possibilities with Information Technologies, Development of Future Faculty
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A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?
Amy Trombley; Anjum Najmi; Tebring Daly
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3207–3209
No two students are alike and novice teachers often struggle to adapt their classrooms to fit the needs of all students. Approximately 50 percent of new public school teachers quit after 5 years of teaching (National Education Association, 2008)....
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An Analysis of the Scholarship of Teaching and Learning through Problem-based Learning and Alternate Reality Gaming
Jennifer Lee; Anjum Najmi; Scott Warren
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1973–1977
This qualitative study focused on instructors who taught a re-designed, undergraduate technology-based course using a narrative driven, problem-based learning approach at a major university. Using Alternative Reality Gaming and Problem-based...
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Examining Self-regulated Learning in Post secondary Learners through Problem based Learning (PBL) and Game play
Anjum Najmi; Debbie Blackwell; Scott J Warren
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 575–582
Helping college students to deal with real-world problems in complex and dynamic situations who can make reasoned and reflective decisions, is one of the essential goals for higher education. When students take responsibility for managing their own...
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Leveraging Transmedia Game Play and Student Design to Target 21st Century Skills: Instructor Experiences Teaching Computer Literacy in The Broken Window Learning Game
Scott Warren; Anjum Najmi; Dennis Beck
Journal of Interactive Learning Research Vol. 30, No. 4 (2019) pp. 505–537
There is evidence that video games can promote an inquiry-based and dynamic form of lifelong learning. For example, video games have been shown to support problem-solving processes, developing critical thinking skills, and foster the communication...
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Validating the Computer Attitude Questionnaire NSF ITEST (CAQ N/I)
Leila Mills; Jenny Wakefield; Anjum Najmi; Dean Surface; Rhonda Christensen; Gerald Knezek
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 1572–1579
Abstract: This paper is a report on the validation of a new version of the Computer Attitude Questionnaire (CAQ) which is an instrument for measurement of student attitudes toward computers (comfort and learning with), empathy, creativity, and...