Search results for author:"Andy+Veltjen"
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World Conference on Educational Multimedia, Hypermedia and Telecommunications Vol. 2009, No. 1 (Jun 22, 2009) pp. 2720–2724
The gaming industry is growing very fast, also in Belgium, Sixty four percent of the Flemish yought plays computer and video games (viWTA, 2008). Students (interactum, 2007) ask teachers to integrate and use games in their teaching practice. What...
Global Learn Vol. 2011, No. 1 (Mar 28, 2011) pp. 1028–1030
This paper is a description of “The Social Networked Teacher”-project. This research project is financed by the School of Education (Catholic University of Louvain – Belgium) and runs from 2010 – 2012 in the teacher training department of the...