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Searching for:- Author=Albert Ip
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Developing Generic Interactive Learning Tools to Engage Students: The Text Analysis Object for Web and CD-ROM
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 1999:1 , 1999
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 1999:1 , 1999
This paper reports on research engaged in the design, development and evaluation of an innovative, interactive learning tool-for Web and CD-ROM. The learning tool is the text analysis object (TAO). TAO facilitates the development of text-based...
Modeling Information to Support Value-Adding: EdNA Online
WebNet World Conference on the WWW and Internet (WEBNET) 1999:1 , 1999
WebNet World Conference on the WWW and Internet (WEBNET) 1999:1 , 1999
An historical and technical account of the development of EdNA Online, a website which serves the education and training community within Australia and focused on maximising the benefits of the Internet for education. The collaborative framework...
Modeling Information to Support Value-Adding: EdNA Online
WebNet Journal: Internet Technologies, Applications & Issues (WEBNETJ) 2:3 , 2000
WebNet Journal: Internet Technologies, Applications & Issues (WEBNETJ) 2:3 , 2000
An historical and technical account of the development of EdNA Online, a website which serves the education and training community within Australia and focused on maximising the benefits of the Internet for education. The collaborative framework...
Beyond the Current E-Learning paradigm: Applications of Role Play Simulations (RPS) - case studies
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2002:1 , 2002
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2002:1 , 2002
Current E-learning models have been criticised by constructivists for providing content without a learning social context and have argued that such learning contexts need to be designed into E-learning programs. This paper takes issue with this...
SOS (SUBJECT ONLINE SURVEY) : AN ONLINE TOOL TO SUPPORT IMPROVEMENT IN TEACHING AND LEARNING.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2000:1 , 2000
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2000:1 , 2000
Traditionally, data relating to the conduct of subjects at the University of Wollongong has been collected for teachers with one main purpose in mind: to provide the teacher with supporting information as to their teaching ability for the purposes...
A Meta-analysis of Learning Evaluation Online: LEO's Useability, Adoption, and Patterns of Use
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 1999:1 , 1999
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 1999:1 , 1999
The design, development, implementation, and evaluation of Web-based
courseware for teaching and learning are important issues in higher education.
However, available evidence suggests evaluation of much courseware is minimal.
This paper reports...
A Trip to Australia: Objectives, Design and Students’ Perceptions of a Role-Play Simulation in an English as a Foreign Language Learning Setting
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
This paper reports some of the results of a small-scale empirical study conducted with a sample of English as a Foreign Language (EFL) students at the Universitat Jaume I in Castellón, Spain. It details the learning objectives and design of this...
On-line Games, Simulations & Role-plays as Learning Environments: Boundary and Role Characteristics
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008:1 , Nov 17, 2008
As the arsenal instructional technology strategies increasingly grows to include computer games, simulations and on-line role-plays there is an increased need to understand the practical and theoretical issues involved in the use of such...
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