Okamoto, M., Terakawa, K., Murakami, M., Ikeda, K., Mori, M., Uehara, T. & Kita, H. (2010). Computer Programming Course Materials for Self-Learning Novices. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2010 (pp. 2855-2861). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/35045.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2010
Toronto, Canada
June 29, 2010
ISBN 1-880094-81-9
AACE
More Information on EDMEDIA
Teaching of computer programming may often stay just introduction of the grammar of programming languages such as C, C++ or Java, and students may fail in acquiring real programming ability. One of the solutions to this inefficiency is to introduce problem-solving with computer programming into programming courses. In such course design, however, classes were used more for introduction and discussion of the problem and students’ progress, and learners have to study programming language itself by themselves in self-learning style. This paper discusses difficult points encountered by novices in learning of computer programming, and based on the findings we propose authoring guidelines for materials of computer programming for novice. Self-learning material of C language was developed along the proposed guidelines.